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[SW] ASW need some love.

Swordmaster, Shadow Warrior, White Lion, Archmage
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lemao
Posts: 300

Re: [SW] ASW need some love.

Post#11 » Wed Feb 22, 2023 12:26 am

Falconoflight wrote: Tue Feb 21, 2023 11:48 pm
lemao wrote: Tue Feb 21, 2023 11:16 pm
Falconoflight wrote: Tue Feb 21, 2023 9:05 pm

ASW doesnt have anything, its not even versatile cause sw as class have pretty low damage so its melee who cant fight melee range who cant fight range, have no mobility, no survivability, no dps, mediocre burst, bet stamina sustain, no heals, no basically nothing, every single spec is better in everything.
Asw has insanely strong burst, it´s mobility is meh but coud be easily fixed with reworking the leap/adding a snare breaker.
I cant comprehend how you say ASW has a low burst rotation when it´s simply not true.
The class is not nearly as bad as you make it to seem. Here i list you again the pros and cons for ASW :

Pros :
-Really strong burst, especially with wispering winds from a SM (spammable Brutal Assault)
-Decent Armor in ASW stance
-Amazing HD without CD
-Meele and range KD
-Synergies perfectly with a WL
-Amazing tactics like crit chance increase, crit dmg increase by 50 % and flat 15 % dmg increase in meele range.

Cons:
-No snarebreaker
-Leap/Teleport is scuffed compared to WL pounce.
-Singletarget detaunt compared to AOE.

"Fixing" all of the points made under Cons is going to heavily overbuff this class in my opinion. So it´s hard to balance.
The leap should be fixed for sure and be made similar to the WL one. If you also give that class a rootbreaker with snare immunity and
give it an AOE detaunt on top of it it´s only "weakness" left is having no armor debuff, which is usually already provided by a WL anyways.
1. asw burst in 1 target comparable with aoe burst of slayer in aoe and lower than wl burst.
2. decent armor with tons of abilities who hit spirit\ignore armor + low hp, no detaunt, no real survivability abilities.
5. Wl better synergy with Wl so what? nerf wl buff sw lol, wl is much better and easier version of asw without asw cons.
6. amazing tactic what maces already no survivability class dissapear even more instantly, flan 15% of increase melee dps as tactic what are lower than other classes have WITHOUT suh tactic.

basically all you say its a placebo, even in only viable brecket for asw - 6v6 asw is not really better than slayer, choppa, dps shama\wp \disc but worse in everything else. Like its hilariously how everybody say that asw is "good" at forum and in game NO ONE wants asw in any side of the game if they really wants to win. because all you say its just hypocricy and you know it - its weak, clunky and have no any good side, yea it have burst - once per 20 sec u can do a little burst damage but u have no mobility, no survivability, no dps, no heal, no good debuffs u basially have nothing but clunky shadowstep who makes you even in more distance of you target if it moves kek. Its basically easy to know who is **** - this one who doesnt needed, party give place to conq 40\40 slayer\wl over 70rr asw in any weather, as roamer asw is bad too because in preacticly only wh\dps shamas\chos roaming in destro side and all of them r@pe asw with a smile, only real place of asw is nonorganyzed vs nonorganyzed 6\6 because even in best for asw brecket u will focused and killed cause of lack of survivability and massdetount. Like why you even lieing? For what reasons? Want more free rpoints for killing sw or something?
the only reason this class is popular because its looking badass, thats it.
P.S. "only weakness is no armor debuff what provided by wl" LOLWHAT? Ok just give armor debuff to asw and take it from wl, what the problem? wl will be happy because "nothing will change"?)) Or maybe dps shama will loose all his healings because he will be healed by healers? Like what are u even talking about? CLASS HAVE LOW POWER BUDGET, period, thats why it need to be buffed. Imagine party with 10 asw vs party with 10 maras\chopas freaking anything, whi will win? Thats right. asw have NO PLACE IN THE GAME at all and if its not a problem to you - just delete this abomination who are "wery good" at forum but no one wants to play with but really like to play against X D
First of all my english is already scrappy but yours definetely topped it, like what the hell are you even trying to type.

1.You are saying ASW has the same burst as a slayer ? You might want to check this on a dummy because its simply false.
2.Medium armor is still medium armor and helps a lot vs non spirit/armor ignore abilities.
3. "No survivability" wrong aswell because of medium armor , 15 sec detaunt, high parry and self knockback.
4. This statement is not about x class is better/worse than y class, it´s simly about ASW.

Is the class cluncky because of lacking mobility ? Yes. Is it as horrible as you make it to seem ? Not even close.

"Imagine party with 10 asw vs party with 10 maras\chopas freaking anything, whi will win? Thats right"
What a horrible take to base your "balance" around. This game is team based and AWS fits in perfectly fine paired with a WL and SM in a standard 2/2/2 setup.

Again, could ASW get some tweaks for lack of mobility ? Yes. Is the class as horrible as you think ? Not even close.

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rejndjer
Suspended
Posts: 431

Re: [SW] ASW need some love.

Post#12 » Wed Feb 22, 2023 8:11 am

lemao wrote: Tue Feb 21, 2023 11:16 pm
Asw has insanely strong burst, it´s mobility is meh but coud be easily fixed with reworking the leap/adding a snare breaker.
I cant comprehend how you say ASW has a low burst rotation when it´s simply not true.
The class is not nearly as bad as you make it to seem. Here i list you again the pros and cons for ASW :

Pros :
-Really strong burst, especially with wispering winds from a SM (spammable Brutal Assault)
-Decent Armor in ASW stance
-Amazing HD without CD
-Meele and range KD
-Synergies perfectly with a WL
-Amazing tactics like crit chance increase, crit dmg increase by 50 % and flat 15 % dmg increase in meele range.

Cons:
-No snarebreaker
-Leap/Teleport is scuffed compared to WL pounce.
-Singletarget detaunt compared to AOE.

"Fixing" all of the points made under Cons is going to heavily overbuff this class in my opinion. So it´s hard to balance.
The leap should be fixed for sure and be made similar to the WL one. If you also give that class a rootbreaker with snare immunity and
give it an AOE detaunt on top of it it´s only "weakness" left is having no armor debuff, which is usually already provided by a WL anyways.
lmaoo

1. every dps class has better burst than SW, and they don't even need SM for it.
2.decent armor in asw stance? you mean same armor as every other mdps?
3.yes amazing HD, for which you need to have ailment on target before it could be used.
4.melee AND range KD? im sorry brother pick one, you cant have both. oh and need i remind you that our mirror class has better version of range KD?
5.WL synergies perfectly with anything. because it's a good class.
6.crit dmg increase by 50% isn't tactic, it's a core ability. it has two prices though. one is increased AP cost which is written there for all to see. the other which people don't realize, is that all SW abilites have lower base dmg than other dps classes. so pls remove this ability, and increase base dmg of SW skills by 20%, so we can spam **** like other dps and not go out of stamina after 10seconds. crit chance increase tactic is amazing yes, but don't other dps have tactics as well? :D

you also have a tactic for aoe detaunt, if you really value it so hard. ofc it's so useless, that you guys even forgot to mention it :D

Florian90210
Posts: 51

Re: [SW] ASW need some love.

Post#13 » Wed Feb 22, 2023 10:47 am

I see melee SH all the time and they are quite good. Never saw good ASW which could get attention. When class OP or look good you will see them a lot like WE or shamans roaming in rvr lakes. Don't really need deep analytics.

Sofong
Posts: 554

Re: [SW] ASW need some love.

Post#14 » Wed Feb 22, 2023 11:04 am

just becos order got better melee doesnt make them bad.

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Ruin
Posts: 147

Re: [SW] ASW need some love.

Post#15 » Wed Feb 22, 2023 11:14 am

I would propose to make swift strike aoe with no target, around you or frontal cone dosen't matter, then SW would get some speed buff, the buff could be even lowerd to 25-30%.

Falconoflight
Posts: 25

Re: [SW] ASW need some love.

Post#16 » Wed Feb 22, 2023 11:31 am

Ruin wrote: Wed Feb 22, 2023 11:14 am I would propose to make swift strike aoe with no target, around you or frontal cone dosen't matter, then SW would get some speed buff, the buff could be even lowerd to 25-30%.
If like this, uit must be swapped with crosscut becauseit will be 2 good for range builds.

Ashoris
Posts: 346

Re: [SW] ASW need some love.

Post#17 » Wed Feb 22, 2023 11:57 am

squiggastolemybike wrote: Tue Feb 21, 2023 8:09 pm Devs also forgot to return Broadhead Arrow to Assault Spec after they removed BHA stacking.

They did not forgot ... below you can see the reasoning of the Team/Devs regarding BHA ... directly from the patch notes.
dalen wrote: Fri Nov 05, 2021 9:39 am
Ashoris wrote: Fri Nov 05, 2021 9:34 am Hi,

would it not be fair to remove the "custom" stance requirement from Broadhead arrow now because all the rest is back in line to the original state ?
In the original state an assault SW wouldn't have had 100ft range on BHA, and also wouldn't have had access to Glass Arrow or Acid Arrow.

In Assault Stance you still have a fair few ranged abilities. But just like Marauders, the SW was never meant to be played in just a single stance 100% of the time.

Afterwards i tried to explain why this does not help in real life enviroment --- no chance. It is on ppurpose not by accident.
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