SW needs Buff comparing it all other roles n classes it's like the bottom of the barrel here.
SW needs Buff comparing it all other roles n classes it's like the bottom of the barrel here.
Seeing as how squig did not lose their morale they still have a morale that increases damage by a whooping 100% for 15 seconds at morale 1 practially will be up after 30 secs of combat!!! yet it is the pet which can still deal a **** ton of damage along with the bombing of the pet at the end which deals alot aoe on top of all that..... why can't SW have theirs..... 10 second 100% damage boost, on top of all this they get a aoe knockdown.... aoe channel skill..... way better version of penetrating arrow as a t3 morale that you dont even have to spec into.... single target channel skill that scales better than rapid fire... Sorc can one shot somebody in 6 seconds without morale, WE same exact thing one opener under witch brew and you're done.... this is why there's a server imbalance in population all destro classes are cookie cutter easy AF to play compared to order counterparts, this is "fair" but 100% level 2 morale is too much??? what is going on with this? Squig don't even have to stance dance to do any of their ranged rotations or defensive aspect to 5 second combo you to death.. and they deal more damage than SW. Tanks that are SnB why do they deal so much damage for how much they soak up??? Tanks don't need to deal 100k damage in a matter of 30-50 kills they also have thorns. What is up with arrows being able to get parried... why not melee get dodged as well??? Even if they're close to me my bow attacks that shoot arrows should not be able to get parried because were at close range.... that complete ruins everything ranged called point blank...then we have whirlpin which is a back flip of a WE... which also the WE version can knock someone down for 6 seconds can resteath and jump at you while youre still knocked down......during whirlpin you can easily get pulled back in mid air before it even ends, can get KD in mid animation...... it was good before then u nerfed everything about SW to the dirt like can't escape, can't do this, can't do that.... just be a 65ft- 40ft turret so the melee can catch up to you in 3-5 seconds while throwing weapons spam at you slowing u .... why can't SW be able to spam their slow like melee can???? were the kiting class and stuck being caught instead of escaping....you're stuck on the best build at 20-65ft range to do a rotation only ppl there are gonna be hit are tanks and melee that will demolish you in seconds by just aoe spaming.... we get no aoe distract unless we sacrifice a tome slot which knocks off 20%-50% of our damage overall... each meta slot currently if we swap it to something utility we lose about 20 - 40% of our overall dps as a dps role....engi don't even have to try to out dps a SW it's nuts how far off the balance scale SW has been put. Nerf Engi or BW if you have to this meta is just trash nobody wants you in a WB cuz they'll take a engi or a BW easily over a SW. it has been this way since I started playing and all people would say back them " it'll get much better when you're rr75.... what bs... nothing got better.. been playing this on n off since 2021. All it's been is series after series of nerfs to SW, first their skill kit... their main kd removed turned into some meme skill and their only kd now is turned into a 2 sec immunity window to the enemy for 30 secs.... wow so balanced.. then whirlpin nerfs to the craziest degree where now u can get KD during it before it and after it......then you can get mara pulled through buildings through gates... through terrain like wtf... give us something man / choppa pulled through gates runs up to you pulls you... does his derp derp derp look at me im a derp n kills you... this is balance??...then the weapon skill nerf... finally had something there with assault n it got nerfed to the dirt.... like give us something man jesus help us.
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