Patch Notes 14/05/2026

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yobogoya
Posts: 22

Re: Patch Notes 14/05/2026

Post#81 » Thu May 21, 2026 7:08 pm

Very pleased with the cost reduction of tri/vic rings...they never should have been 9999 war crests in the first place. That was completely absurd.

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Demonito
Posts: 107

Re: Patch Notes 14/05/2026

Post#82 » Sat May 23, 2026 1:08 am

Please give back RR for kills in sc
(Sc only need a better bonus for a win to promote Obj. over kills)
Fix weapons and jewelry
(madcap/besieger often better than fortress ; pve jewels > pvp etc...)
Genesis lvl up are a great idea, maybe they lack few stats for last set

Ruin wrote: Fri May 15, 2026 7:06 am
ReturnOfReckoning wrote: Thu May 14, 2026 6:25 am - Sacellum Arena now uses fixed spawn points for both factions (random spawns removed)
I would like ask to Extend this change to other Scenarioes that have rotating respawn zones, like the one with the Vapire lords in it.

+1

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