Relaunch - 2nd Server - Classic Warhammer Online

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Pesteavino
Posts: 100

Re: Relaunch - 2nd Server - Classic Warhammer Online

Post#51 » Fri May 22, 2026 10:01 pm

Original WaR was so so Bad that here you are 15 later still playing it

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Ariakan43
Posts: 26

Re: Relaunch - 2nd Server - Classic Warhammer Online

Post#52 » Sat May 23, 2026 8:47 am

Well, back in time the game had a lot of issues. That is the reason when Wrath of the Lich King launched 2 months after the release of WAR the huge majority of the players dissapeared.

City Sieges: back then to siege a city was a very hard process to be applied in now game because demanted a lot of players to be live.
You had to lock not only tier 4 areas but also tier 1,2 and 3. And also to lock 2 maps(for example dwarves vs greenskins and empire vs chaos).That is the reason that we had like a couple sieges in 1 month.
With now days population is not easy.

Gearing: The top end gear was droping in City Sieges only but because it was a selten thing, it was hard to farm it.
However that is something that devs can work on it. They can and they should make city sieges more relevant because for me and for many people, the reason we stop the game is because we are tired to run around with zergs or between zergs in the same areas daily.
The end game of WAR was always the City Sieges.

Balance: In release and after....THERE WAS NEVER CLASS BALANCE. I remember people crying all day for WItch Elves, Ironbreakers, DoKs etc etc. I am sure now we are in a much better spot according balance.

LOTD: Well it was not in the game with release and was not in the game even when the majority of players left.
However it can also be improved and become more relevant than the zerg fest that is now.

For me, in general the game is in a much better spot right now than ever. The only thing that should be worked is the gearing methods and to make City Siegs and LOTD more relevent.

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