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When do Mara become broken?

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Kingofpol
Posts: 78

When do Mara become broken?

Post#1 » Sun Nov 29, 2015 6:09 am

At what level would you say Mara's become gods? Also savagery over brutality for life
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Nishka
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Posts: 1057

Re: When do Mara become broken?

Post#2 » Sun Nov 29, 2015 6:12 am

When they get wounds debuff
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"Well, once there was only chaos. You ask me, order's winning". - Grandmaster Siegfried Trappenfeld

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Kingofpol
Posts: 78

Re: When do Mara become broken?

Post#3 » Sun Nov 29, 2015 6:12 am

Nishka wrote:When they get wounds debuff
What debuff are you talking about?
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Euan
Posts: 416

Re: When do Mara become broken?

Post#4 » Sun Nov 29, 2015 6:23 am

It actually never happens. Mara's are pretty strong right now though. Wounds debuff was strongest in T2 where you removed almost half the health of a squishy but Marauders werent dominant then either. BW's say hi.
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Coryphaus
Posts: 2230

Re: When do Mara become broken?

Post#5 » Sun Nov 29, 2015 6:39 am

Kingofpol wrote:At what level would you say Mara's become gods? Also savagery over brutality for life

Maras were "gods" because a lot of their tactics on live were bugged and never fixed

Deadly clutch leeched all heals from the target, even from things like potions

Feeding on fear never gave the 10% inc chanced to be crit debuff, only he 20% chance increase part

Piercing bite applied to all abilites, not just the ones that require mutations

these factors combined to result in what was mara back on live

This will not be how it is here in RoR since bugs like that will not be allowed to occur and remain here so mara will not be "gods", they will just be a strong class, which they already are

If your looking to play mara b/c "lol this class so op" then your playing it for the wrong reasons
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SilverWF
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Posts: 606

Re: When do Mara become broken?

Post#6 » Sun Nov 29, 2015 8:02 am

Coryphaus wrote:
Kingofpol wrote:At what level would you say Mara's become gods? Also savagery over brutality for life

Maras were "gods" because a lot of their tactics on live were bugged and never fixed

Deadly clutch leeched all heals from the target, even from things like potions

Feeding on fear never gave the 10% inc chanced to be crit debuff, only he 20% chance increase part

Piercing bite applied to all abilites, not just the ones that require mutations

these factors combined to result in what was mara back on live

This will not be how it is here in RoR since bugs like that will not be allowed to occur and remain here so mara will not be "gods", they will just be a strong class, which they already are

If your looking to play mara b/c "lol this class so op" then your playing it for the wrong reasons
1. All abilities must work like it was in WAR. If not - this is not Warhammer, this is something else.
2. Order has a tons of OP-classes and I didn't see they are fixed or tuned down.

Piercing bite - must work for every attck while you are mutated! It always was like this at Live and it was intended. There was a bug in the tooltip
Deadly clutch - working as intended. "All incoming heals" tooltip said. So, heal-pots are not incoming heals or what?
Feeding on fear - it must work like this. Since it never was fixed - this is intended.
Bretin: "destru classes are in general better for solo play" :lol:
A lot of addons here | Just a few T3 vids from live game | Remove IP-blocking at forum!

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Euan
Posts: 416

Re: When do Mara become broken?

Post#7 » Sun Nov 29, 2015 8:08 am

SilverWF wrote:
Coryphaus wrote:
Kingofpol wrote:At what level would you say Mara's become gods? Also savagery over brutality for life

Maras were "gods" because a lot of their tactics on live were bugged and never fixed

Deadly clutch leeched all heals from the target, even from things like potions

Feeding on fear never gave the 10% inc chanced to be crit debuff, only he 20% chance increase part

Piercing bite applied to all abilites, not just the ones that require mutations

these factors combined to result in what was mara back on live

This will not be how it is here in RoR since bugs like that will not be allowed to occur and remain here so mara will not be "gods", they will just be a strong class, which they already are

If your looking to play mara b/c "lol this class so op" then your playing it for the wrong reasons
1. All abilities must work like it was in WAR. If not - this is not Warhammer, this is something else.
2. Order has a tons of OP-classes and I didn't see they are fixed or tuned down.
This isn't Warhammer though, it's Return of Reckoning. I'm all for fixing things that were broken but heals from pots are still heals. Heals from full hp targets though is a different story because you can't heal full hp.
Is this a shitpost? Let me know through personal message.

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SilverWF
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Posts: 606

Re: When do Mara become broken?

Post#8 » Sun Nov 29, 2015 8:11 am

Euan wrote:This isn't Warhammer though, it's Return of Reckoning. I'm all for fixing things that were broken but heals from pots are still heals. Heals from full hp targets though is a different story because you can't heal full hp.
Sure, let all Order classes will be OP and we will sit here and make a discussion "how skillfull all Order players!"

BW > Sorc
AM > Sham
BW+Am >>>>>>> Sorc+Sham
IB > BG
etc.
And only(!) Mara were better than his "mirror". And what I see here? they are "fixed" it?

What is next "someone" will have a wish to "fix"?

Let's all will play Order. This is already a tons or Order around. Is it OK for you?
Bretin: "destru classes are in general better for solo play" :lol:
A lot of addons here | Just a few T3 vids from live game | Remove IP-blocking at forum!

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Euan
Posts: 416

Re: When do Mara become broken?

Post#9 » Sun Nov 29, 2015 8:20 am

SilverWF wrote:
Euan wrote:This isn't Warhammer though, it's Return of Reckoning. I'm all for fixing things that were broken but heals from pots are still heals. Heals from full hp targets though is a different story because you can't heal full hp.
Sure, let all Order classes will be OP and we will sit here and make a discussion "how skillfull all Order players!"

BW > Sorc
AM > Sham
BW+Am >>>>>>> Sorc+Sham
IB > BG
etc.
And only(!) Mara were better than his "mirror". And what I see here? they are "fixed" it?

What is next "someone" will have a wish to "fix"?

Let's all will play Order. This is already a tons or Order around. Is it OK for you?
I play strictly Destro, chill. I agree most Order classes are better than their counter parts. Anything not working as intended should be fixed though.
Is this a shitpost? Let me know through personal message.

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SilverWF
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Posts: 606

Re: When do Mara become broken?

Post#10 » Sun Nov 29, 2015 8:26 am

Euan wrote:I play strictly Destro, chill. I agree most Order classes are better than their counter parts. Anything not working as intended should be fixed though.
If it were on live for years - this was intended.
Obviously.
Bretin: "destru classes are in general better for solo play" :lol:
A lot of addons here | Just a few T3 vids from live game | Remove IP-blocking at forum!

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