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t3 patch over..

Let's talk about... everything else
Luth
Posts: 2840

Re: t3 patch over..

Post#21 » Mon Dec 07, 2015 5:15 am

dadlyj wrote: expert player playing destro

newbee's playing oder
Dis truth. I guess all the bias in the world won't help us. Ever. :(

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Sera
Posts: 84

Re: t3 patch over..

Post#22 » Mon Dec 07, 2015 5:38 am

Pull working through vertical levels and gates and without immunities is silly and kind of game-breaking.
Sera

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zabis
Posts: 1215

Re: t3 patch over..

Post#23 » Mon Dec 07, 2015 5:43 am

dadlyj wrote:my eng is bad.

my text unwanted Aggro

discussion

t2 is not importance

amgu/eng they ability.

but this time is importance

and core abilitiy not work is quyzbug

many oder premade clan/people's leave

they;s playing destro

it;s importance

it;s make

expert player playing destro

newbee's playing oder
STOP

DOING

THIS

!

!

!
Soulcheg wrote:Want mirrored classes - play chess.
Genisaurus wrote:You are not entitled to Best-in-Slot gear just because you log on.
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Mez
Posts: 727

Re: t3 patch over..

Post#24 » Mon Dec 07, 2015 5:57 am

We're no strangers to love

You know the rules and so do I

A full commitment's what I'm thinking of

You wouldn't get this from

Any other guy

I just wanna tell you how I'm feeling

Gotta make you understand

Never gonna give you up

Never gonna let you down

Never gonna run around and desert you
Word of Pain and Boiling Blood are no longer able to proc anything. The Bright Wizard College has confirmed this is a big deal. (stealth nerf)
https://bugs.returnofreckoning.com/view.php?id=18255

dadlyj
Posts: 101

Re: t3 patch over..

Post#25 » Mon Dec 07, 2015 6:14 am

mea culpa

people's self-centered

i want fair

but. core ablrity is not work.(magu/engineer)( area knock down)

but destro can

oders can't

it is fair?

i want woking avility

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magter3001
Posts: 1284

Re: t3 patch over..

Post#26 » Mon Dec 07, 2015 6:42 am

Sera wrote:Pull working through vertical levels and gates and without immunities is silly and kind of game-breaking.
Pounce working vertically with no cooldown and with WL's burst is silly and kinda game breaking. 8-)
Agrot 35/40 Aggychopp 32/40
Grelin of Magnus/Badlands ;)

Sulorie
Posts: 7222

Re: t3 patch over..

Post#27 » Mon Dec 07, 2015 8:09 am

dadlyj wrote:mea culpa

people's self-centered

i want fair

but. core ablrity is not work.(magu/engineer)( area knock down)

but destro can

oders can't

it is fair?

i want woking avility
Could you please use Google translate?
Last edited by Sulorie on Mon Dec 07, 2015 12:11 pm, edited 1 time in total.
Dying is no option.

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Sera
Posts: 84

Re: t3 patch over..

Post#28 » Mon Dec 07, 2015 8:43 am

magter3001 wrote:
Sera wrote:Pull working through vertical levels and gates and without immunities is silly and kind of game-breaking.
Pounce working vertically with no cooldown and with WL's burst is silly and kinda game breaking. 8-)
I got no problems taking away vertical movement from Pounce... but why are you talking about it? Like Pounce and WL pulls groups through walls and doors? You make absolutely no sense.
Oh and if WL burst is a problem for you, that is a ltp issue. :roll:
Sera

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Judarth
Posts: 110

Re: t3 patch over..

Post#29 » Mon Dec 07, 2015 9:50 am

Destro op :mrgreen:

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wender88
Posts: 213

Re: t3 patch over..

Post#30 » Mon Dec 07, 2015 11:22 am

Renork wrote:
Azarael wrote:It works, I've been on the end of it and I remember having to fix it when it was totally broken not long ago (Renork posted a report).

Strange topic.

It doesn't work all the time though, I tested it with a friend and it's very random. Sometimes it works perfectly, sometimes it "fires" but the pet doesn't die, and the ability goes on cd, sometimes it kills the pet without knocking down people. At first I thought it was because I wasn't in combat, but that's not the case. It works perfectly 100% of the time in pve, so I dunno :> I guess it's a good thing with all the pulling going on.

deviating from the main topic.

carry on heretics.
Could it be because of range in pvp is a bit dodgy? You know, the whole "can't hit target eventhough standing on top of it"?
On another note, WE KD seems a bit dodgy as well, from time to time. Ppl moving while KD'ed, KD only lasting half a second etc etc.. But I've always blamed this on lag tbh...
Kenzing - Specialneedz

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