Page 2 of 10

Re: Changelog 24/11/2014 (The Blighted Isle and Chrace)

Posted: Mon Nov 24, 2014 7:20 am
by syrka
You guys are awesome 8-)

Re: Changelog 24/11/2014 (The Blighted Isle and Chrace)

Posted: Mon Nov 24, 2014 7:42 am
by Bozzax
Good job guys!

Re: Changelog 24/11/2014 (The Blighted Isle and Chrace)

Posted: Mon Nov 24, 2014 8:20 am
by Shevarash
I love you guys :D. What you guys are doing is nothing less than amazing. Keep up the good work :)

Re: Changelog 24/11/2014 (The Blighted Isle and Chrace)

Posted: Mon Nov 24, 2014 8:32 am
by Luth
Image

Re: Changelog 24/11/2014 (The Blighted Isle and Chrace)

Posted: Mon Nov 24, 2014 8:52 am
by respect1994
Finally our work is out :D

Re: Changelog 24/11/2014 (The Blighted Isle and Chrace)

Posted: Mon Nov 24, 2014 8:53 am
by Zxul
Great work :D

Now the T2 (and zealot Harbinder :O)!

Re: Changelog 24/11/2014 (The Blighted Isle and Chrace)

Posted: Mon Nov 24, 2014 8:59 am
by Sulorie
torrent6 wrote:
the time to kill on npcs is alarmingly fast now, it seems unintended. on a lvl 5 warpriest with 1h and book I'm destroying equal level mobs in at least a 1/3 the time it took before, havent even tried 2h hammer. Im not sure how the toughness was working before but it seems overly detuned now.

This could be right. I tested it the last time with a level 1 char on level 1 mobs and the fight took too much time compared to the live server.

Re: Changelog 24/11/2014 (The Blighted Isle and Chrace)

Posted: Mon Nov 24, 2014 9:18 am
by Azagaar
Normal mobs are easier to kill now, but champs and higher are now a bit tougher and hit harder

Re: Changelog 24/11/2014 (The Blighted Isle and Chrace)

Posted: Mon Nov 24, 2014 10:36 am
by wiscel
Great job, thanks!

Re: Changelog 24/11/2014 (The Blighted Isle and Chrace)

Posted: Mon Nov 24, 2014 12:39 pm
by Tury06
Still no Magus fixes:S