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Re: Starting up a new server.

Posted: Tue Jul 05, 2016 11:51 pm
by Lindisfarne
no.

Re: Starting up a new server.

Posted: Tue Jul 05, 2016 11:51 pm
by Druin
Caffeine wrote:
Druin wrote:Server's location has nothing to do with the current issues.
Just for the sake of clarity: are we still being ddosed or is this some other instability issue?
Yes we're still being ddosed.

Re: Starting up a new server.

Posted: Tue Jul 05, 2016 11:53 pm
by Sejanus
Dabbart wrote:
Sejanus wrote:
Dabbart wrote:The Server issues would be the same currently regardless of it's whereabouts I believe. Just the way it goes on a Priv Server...
Not if the hardware was different, there has to be a way to add funds to upgrade the server to handle the problems it's been facing. Take more people onto the team that can add funds and help you, a patron to help support the server.

Unless it isn't a hardware or man-power fault...
What problems can't be fixed with upgrading hardware or man-power?

Re: Starting up a new server.

Posted: Tue Jul 05, 2016 11:54 pm
by Revec
im not sure about the specifics of it all, but from what ive heard they cant accept any kind of donations or anything that would give them some sort of "profit" from this. but i have no idea if there might be a loop hole in the legal system in order to donate something. i think that pretty much everyone whos playing again would like to give something to them in order to help out and show appriciation :)

Re: Starting up a new server.

Posted: Tue Jul 05, 2016 11:55 pm
by Sejanus
Revec wrote:im not sure about the specifics of it all, but from what ive heard they cant accept any kind of donations or anything that would give them some sort of "profit" from this. but i have no idea if there might be a loop hole in the legal system in order to donate something. i think that pretty much everyone whos playing again would like to give something to them in order to help out and show appriciation :)
This is the real world we're talking about, of course there is loopholes. :lol:

Re: Starting up a new server.

Posted: Tue Jul 05, 2016 11:59 pm
by apoxy
What are the current issues, exactly? (i.e. what is causing all the lag and shutdowns?)

Re: Starting up a new server.

Posted: Wed Jul 06, 2016 12:00 am
by Dabbart
It's not about loopholes. It's the fact that they(the devs/operators of RoR) believe that if they take a strict 0 money PERIOD stance, that it would be far less likely that they will suffer a Cease and Desist action. Which they would be legally required to oblige.

And DDOS attacks drop the biggest corporations. Man-power and Hardware isn't always the answer.

Re: Starting up a new server.

Posted: Wed Jul 06, 2016 12:08 am
by Druin
Sejanus wrote:
Revec wrote:im not sure about the specifics of it all, but from what ive heard they cant accept any kind of donations or anything that would give them some sort of "profit" from this. but i have no idea if there might be a loop hole in the legal system in order to donate something. i think that pretty much everyone whos playing again would like to give something to them in order to help out and show appriciation :)
This is the real world we're talking about, of course there is loopholes. :lol:
If you want to know why we can't make any profit whatsoever, check one of the hundred threads about donations.

Re: Starting up a new server.

Posted: Wed Jul 06, 2016 12:49 am
by Sejanus
Druin wrote:
Sejanus wrote:
Revec wrote:im not sure about the specifics of it all, but from what ive heard they cant accept any kind of donations or anything that would give them some sort of "profit" from this. but i have no idea if there might be a loop hole in the legal system in order to donate something. i think that pretty much everyone whos playing again would like to give something to them in order to help out and show appriciation :)
This is the real world we're talking about, of course there is loopholes. :lol:
If you want to know why we can't make any profit whatsoever, check one of the hundred threads about donations.
So non-cash upgrades are classified as "profit"? What if you took on another team member as far as server management goes that contributed their income to the progression of the server, like I'm assuming all the current developers do. :?:

Re: Starting up a new server.

Posted: Wed Jul 06, 2016 12:59 am
by LordTercept
I don't know a lot about game servers per say, but I do work in the managed and hosted services industry. I'm not sure of the sustained bandwidth needs of a game server, but there are firewalls/appliances with IPS that can prevent a lot of very common DDoS attacks. I'm not sure what type of security appliance (if any) is currently sitting in front of the server. I'm not sure if you have a staff member that has any experience with network security or not. I'm just asking a question and offering to help in whatever way I can. Feel free to shoot me a PM if I can offer any assistance.