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Re: Class changes

Posted: Thu Sep 07, 2017 3:28 pm
by GodlessCrom
dansari wrote:Just chiming in.. would this even be necessary with client control? With client control, unless I'm mistaken, the devs can update tooltips and move around tactics/abilities on trees and such. Then it would just be a matter of ensuring the career builder reflects what is shown in game.
Would be nice to give a summary of changes for returning players, I think. I still encounter people who don't realize they don't have to twist knight/chosen auras anymore, for example. Even with client control and updated tooltips, it wouldn't be a bad idea. Would be more visible too, since people don't necessarily read tooltips that closely it seems.

Re: Class changes

Posted: Thu Sep 07, 2017 3:37 pm
by Scrilian
I'd simply love a place, where I can send new guys to read up on their class. Or returning players to get quickly up to date.

Re: Class changes

Posted: Fri Sep 08, 2017 8:11 am
by Haojin
Dont **** this up scrilian, you can start with morale pumps :3

Re: Class changes

Posted: Fri Sep 08, 2017 11:36 am
by Scrilian
That I can cover in great detail ;)

Re: Class changes

Posted: Sat Sep 09, 2017 6:08 pm
by dansari
I've started a page for class changes on the wiki. Got a couple recent changes jotted down so far. Gotta run for now but will continue updating later today. If you have changes I should include, please PM me the post with the change communicated by one of the staff. Page on the wiki may change depending on how the staff wants it situated: https://wiki.returnofreckoning.com/inde ... ss_Changes