Re: Patch Notes 16/02/2018
Posted: Sat Feb 17, 2018 12:52 pm
No.Stickzy wrote:Great patch, thanks!![]()
Question: Is there any sort of procs on the weapons that will drop in gunbad?
- Zyn
Warhammer Online
https://www.returnofreckoning.com/forum/
https://www.returnofreckoning.com/forum/viewtopic.php?t=25395
No.Stickzy wrote:Great patch, thanks!![]()
Question: Is there any sort of procs on the weapons that will drop in gunbad?
- Zyn
They don't have procs. I suspect that fact alone puts them below pretty much anything else that does.Aurandilaz wrote:How would the new Gunbad weapons rate when compared to currently "BiS" Subju/rr45sc/epicquest proc weapons? Similar, slightly better, slightly below?
Thats probably intended to make farming interesting. Wait until you see the new champs.^^Snoxx wrote:Order PQ "Da Great Smashin' Pit":
Just went there to see what got changed. Well done, this PQ is definitely better than before. More different mobs, better placement, proper timers for each stage, and even a surprising "oh crap!" moment. Good work. Thank you!
PS: I also visited the PQ "Dammaz Skar" which obviously isn't finished yet, but I think some of the mobs who learned new abilities are a bit too strong now. Those little "Pyro Gits" nuked me for around 1000 damage non-crit. Pretty nasty for a lvl 40 normal mob. I bet many lvl 40 champs are jealous already.
Yeah, I derped and put the blue items in purple bags. Already fixed and waiting.Bamboozeled wrote:Blue bag did not contain anything new other than Ruin token and Loam. Instance Bosses also bugged with Terminate debuff. Storm can confirm as he was in my party. Figured you'd wanna know
Thanks for your feedback, good to see the rework of PQs is appreciatedSnoxx wrote:Order PQ "Da Great Smashin' Pit":
Just went there to see what got changed. Well done, this PQ is definitely better than before. More different mobs, better placement, proper timers for each stage, and even a surprising "oh crap!" moment. Good work. Thank you!