Re: Client Changelog 01/09/2018
Posted: Sat Sep 01, 2018 9:50 am
Your so called melee ball melts in stacked moral damage.
Warhammer Online
https://www.returnofreckoning.com/forum/
https://www.returnofreckoning.com/forum/viewtopic.php?t=28164
Your so called melee ball melts in stacked moral damage.
Beg to differ, having a ton of fun and looking forward to every patch with a lot more excitement than before. Some people gonna love it, some gonna hate it. Why does the game desperately need "stability"? I'm very happy with some of the changes, and the ones I don't love so much tend to get changed around fast enough that it just feels like alpha testing like it should, unlike say getting stuck being destroyed/easily destroying people by/with guardian WLs for months and months, that is not the kind of stability I want. Why are you playing on an alpha server if you don't want to test new things?scatterthewinds wrote: ↑Sat Sep 01, 2018 9:29 am @Aza. This game desperately needs stability. Mass changes to classes seemingly every week now is not good for anybody.
Thanks!! I hope with this ritual change, is the end of AP starvation ^^Natherul wrote: ↑Sat Sep 01, 2018 9:04 am Azarael
[Abilities]
Zealot
- Harbinger of Doom now shows as a buff.
- Ritual of Innervation now directly mirrors Master Rune of Fury.
- Scourge's base damage now matches Brain Bursta's.
- Warp Reality's base damage now matches Life Leaka's.
QoL. The base damage was inexplicably lower than it should have been for these two abilities.
hear hear. we had stability and restricted changes for four years. client control was always going to usher in mass experimentation with the classes and balance and it's what many of us have been waiting for all this timeFoomy44 wrote: ↑Sat Sep 01, 2018 9:52 amBeg to differ, having a ton of fun and looking forward to every patch with a lot more excitement than before. Some people gonna love it, some gonna hate it. Why does the game desperately need "stability"? I'm very happy with some of the changes, and the ones I don't love so much tend to get changed around fast enough that it just feels like alpha testing like it should, unlike say getting stuck being destroyed/easily destroying people by/with guardian WLs for months and months, that is not the kind of stability I want. Why are you playing on an alpha server if you don't want to test new things?scatterthewinds wrote: ↑Sat Sep 01, 2018 9:29 am @Aza. This game desperately needs stability. Mass changes to classes seemingly every week now is not good for anybody.
This doesn't work.Mork
- Scrub Ya Gud! will now trigger a shield on group cleansed allies.