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Re: MVP EVENT : Masks-Vendetta-Propaganda

Posted: Mon Nov 05, 2018 12:40 pm
by drmordread
Can we have a list of what the permanent rewards will be from this event? Would like to know if they are worth losing the armor set bonuses to wear the mask in the first place.

Re: MVP EVENT : Masks-Vendetta-Propaganda

Posted: Mon Nov 05, 2018 12:45 pm
by Grunbag
drmordread wrote: Mon Nov 05, 2018 12:40 pm Can we have a list of what the permanent rewards will be from this event? Would like to know if they are worth losing the armor set bonuses to wear the mask in the first place.
Daemon Mask Abilities

Each mask grants a different ability while wearing it for the duration of the Live Event. These show up as clickable abilities similar to the Zealot/Rune Priest buffs. Some are better than others. Here’s the list:

Introspection (Delicate Silver Mask) – While the Daemon Moon is risen, instantly grants you a 1/4 Morale bar. (10 minute cooldown)
Fixating Gaze (Gaping Skull Mask) – (Only usable on Allied Players) While the Daemon Moon is Risen, the target of this ability will be immune to damage from normal damaging abilities for the next 10 seconds. This effect will end if the caster is interrupted before the duration is over. Target can only be affected by one Fixating Gaze every 2 minutes. (10 second cast, 10 minute cooldown)
Rain of Squigs (Leather Mask of the Gobbo) – An area 30 feet around the feet of your target is infused with the power of Squigs for 20 seconds. Your enemies will suffer 120 damage every 2 seconds while they are within the area. (10 minute cooldown)
Plague (Face of the Unborn) – While the Daemon Moon is risen, instills a plague on the target dealing 1200 damage over the next 10 seconds, then spreads to another target within 65 feet. The ability will spread a total of 5 times after the initial application. (10 minute cooldown)
Unstable Change (Leather Face) – Passive bonus is: While the Daemon Moon is risen, each ability activation will increase damage done and healing done by 1%. Stackable up to 5 times. Clickable ability is: While the Daemon Moon is risen, you release your built up Coming Change power and applies the bonuses to everyone within 30 feet. (10 minute cooldown)
Bloodletter Frenzy (Bloodletter mask) - Increase your speed by 25% and your heal and damage by 10% for the next 10 sec (10 min cooldown)
Pain and Pleasure (Meatcleaver’s Mask) – While the Daemon Moon is risen, afflicts the target with an aura of seductive energy for the next 10 seconds, after the duration elapses deals 1200 damage to targets within 30 feet and heals targets within 30 feet of the caster for 1800 health. (10 minute cooldown)
Hellfire (Face-Eater’s Mask) – Passive bonus is: While the Daemon Moon is risen, each attack that deals critical damage will increase critical chance by 1%. Stackable up to 5 times. Clickable ability is: While the Daemon Moon is risen, you sacrifice yourself to deal 300 damage to all targets within 30 feet and the Hellfire continues to burn the targets, dealing 240 damage every 2 seconds for the next 30 seconds. (This literally kills you by blowing you up and then spreading a dot on all nearby enemies.) (10 minute cooldown)

Re: MVP EVENT : Masks-Vendetta-Propaganda

Posted: Mon Nov 05, 2018 12:48 pm
by Grunbag
You have also the lords tales dropping in city scenario ( racial damage increase for the lords tale)

Kings tale increase renown , xp and gold for the next 6 days

Clic on mounted skull inside city scenario gives you a 5% crit bonus for 10 min once you have collected 10 murder dague

Re: MVP EVENT : Masks-Vendetta-Propaganda

Posted: Mon Nov 05, 2018 12:49 pm
by drmordread
Grunbag wrote: Mon Nov 05, 2018 12:45 pm
drmordread wrote: Mon Nov 05, 2018 12:40 pm Can we have a list of what the permanent rewards will be from this event? Would like to know if they are worth losing the armor set bonuses to wear the mask in the first place.
Daemon Mask Abilities

Each mask grants a different ability while wearing it for the duration of the Live Event. These show up as clickable abilities similar to the Zealot/Rune Priest buffs. Some are better than others. Here’s the list:

Introspection (Delicate Silver Mask) – While the Daemon Moon is risen, instantly grants you a 1/4 Morale bar. (10 minute cooldown)
Fixating Gaze (Gaping Skull Mask) – (Only usable on Allied Players) While the Daemon Moon is Risen, the target of this ability will be immune to damage from normal damaging abilities for the next 10 seconds. This effect will end if the caster is interrupted before the duration is over. Target can only be affected by one Fixating Gaze every 2 minutes. (10 second cast, 10 minute cooldown)
Rain of Squigs (Leather Mask of the Gobbo) – An area 30 feet around the feet of your target is infused with the power of Squigs for 20 seconds. Your enemies will suffer 120 damage every 2 seconds while they are within the area. (10 minute cooldown)
Plague (Face of the Unborn) – While the Daemon Moon is risen, instills a plague on the target dealing 1200 damage over the next 10 seconds, then spreads to another target within 65 feet. The ability will spread a total of 5 times after the initial application. (10 minute cooldown)
Unstable Change (Leather Face) – Passive bonus is: While the Daemon Moon is risen, each ability activation will increase damage done and healing done by 1%. Stackable up to 5 times. Clickable ability is: While the Daemon Moon is risen, you release your built up Coming Change power and applies the bonuses to everyone within 30 feet. (10 minute cooldown)
Bloodletter Frenzy (Bloodletter mask) - Increase your speed by 25% and your heal and damage by 10% for the next 10 sec (10 min cooldown)
Pain and Pleasure (Meatcleaver’s Mask) – While the Daemon Moon is risen, afflicts the target with an aura of seductive energy for the next 10 seconds, after the duration elapses deals 1200 damage to targets within 30 feet and heals targets within 30 feet of the caster for 1800 health. (10 minute cooldown)
Hellfire (Face-Eater’s Mask) – Passive bonus is: While the Daemon Moon is risen, each attack that deals critical damage will increase critical chance by 1%. Stackable up to 5 times. Clickable ability is: While the Daemon Moon is risen, you sacrifice yourself to deal 300 damage to all targets within 30 feet and the Hellfire continues to burn the targets, dealing 240 damage every 2 seconds for the next 30 seconds. (This literally kills you by blowing you up and then spreading a dot on all nearby enemies.) (10 minute cooldown)
Very nice, thank you!

Re: MVP EVENT : Masks-Vendetta-Propaganda

Posted: Mon Nov 05, 2018 1:21 pm
by WuRRzAg
Did any1 join a city scenario yet? 'Cus i can't find them on the scenario list.

Re: MVP EVENT : Masks-Vendetta-Propaganda

Posted: Mon Nov 05, 2018 1:32 pm
by Grunbag
We are patching them now

Re: MVP EVENT : Masks-Vendetta-Propaganda

Posted: Mon Nov 05, 2018 1:38 pm
by bichka
wow, first event which is not about vanishing items only :)
this vendetta/propaganda things sounds fun

also cool to see that you are using LoTD (in 2 weeks TM) for events instead of filling it by boring pqs like on live.

Re: MVP EVENT : Masks-Vendetta-Propaganda

Posted: Mon Nov 05, 2018 2:48 pm
by zolio
These quest are almost impossible for a sub lv 40 . How am I supposed to complete these quests ? Yes I have tried not possible at lv 35 and forget trying to get a group when lv 40 can solo easy. Same goes for public quest I am not going to out damage a lv 40 player. Even in a war band I am not getting rolls due to lack of damage and dying in like 1 hit.

I am look for clarity how can i accomplish these task for this event ?

Re: MVP EVENT : Masks-Vendetta-Propaganda

Posted: Mon Nov 05, 2018 2:58 pm
by geezereur
Hard to get the kill 100 masked players quest done when no one is wearing one.

Re: MVP EVENT : Masks-Vendetta-Propaganda

Posted: Mon Nov 05, 2018 3:05 pm
by Glorian
geezereur wrote: Mon Nov 05, 2018 2:58 pm Hard to get the kill 100 masked players quest done when no one is wearing one.
Well most of us europeons are still at work and haven't logged in since the event started. :)