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Re: Server Patch notes 01/12/2018

Posted: Sat Dec 01, 2018 4:36 pm
by peterthepan3
Tesq wrote: Sat Dec 01, 2018 4:33 pm A a silll that make dmg on yourself and heal group???

What part of being the focus target with a big res mark on it of any group with brain you didn't get? XD this is too lame for me oh well, test of changes feel appelling.

The idea behind Sacrifice! is to use it when you are either out of range (punted), or for some quick heals to someone when you can afford to give up some of your own life. Risk=reward. We thought that this was both more inventive and thematic than simply making a MB mirror.

If this does prove to be more obtrusive than anything else, we can explore other avenues. Let's try it out a bit first, eh?

Re: Server Patch notes 01/12/2018

Posted: Sat Dec 01, 2018 4:37 pm
by Sulorie
Panodil wrote: Sat Dec 01, 2018 4:25 pm So if you log in on one side at 20:00, that side is zerging hard. Do i need to wait until 21:00 before swapping to underdog side?
Asking for a friend :D
Only swapping to bigger side is not possible.

Re: Server Patch notes 01/12/2018

Posted: Sat Dec 01, 2018 4:38 pm
by MaxHayman
Panodil wrote: Sat Dec 01, 2018 4:25 pm So if you log in on one side at 20:00, that side is zerging hard. Do i need to wait until 21:00 before swapping to underdog side?
Asking for a friend :D
The lock is enabled when you switch.

If yesterday i was playing order and today i log into order then I can switch to Destro, but after switching i must wait 1 hour to switch back.

If yesterday i was playing destro and today i log into order i must wait 1 hour to play order.

However this is only enforced when the population hits a certain number and when one realm is outnumbering the other by a certain amount.

Re: Server Patch notes 01/12/2018

Posted: Sat Dec 01, 2018 4:40 pm
by Gomdor
Goodbye dirty xrealmers!
Nice work dev.

Re: Server Patch notes 01/12/2018

Posted: Sat Dec 01, 2018 4:44 pm
by Mausini
ETA for WL and SW improvements?

Re: Server Patch notes 01/12/2018

Posted: Sat Dec 01, 2018 4:50 pm
by Tesq
Tesq wrote: Sat Dec 01, 2018 4:49 pm
peterthepan3 wrote: Sat Dec 01, 2018 4:36 pm
Tesq wrote: Sat Dec 01, 2018 4:33 pm A a silll that make dmg on yourself and heal group???

What part of being the focus target with a big res mark on it of any group with brain you didn't get? XD this is too lame for me oh well, test of changes feel appelling.

The idea behind Sacrifice! is to use it when you are either out of range (punted), or for some quick heals to someone when you can afford to give up some of your own life. Risk=reward. We thought that this was both more inventive and thematic than simply making a MB mirror.

If this does prove to be more obtrusive than anything else, we can explore other avenues. Let's try it out a bit first, eh?

Mm ok, but this dont convince me ( keep wall / funnel....)

Re: Server Patch notes 01/12/2018

Posted: Sat Dec 01, 2018 5:03 pm
by Gangan
"Sacrifice! and Blood of my Blood are shield locked, channeled abilities costing 25 resources a second. These will inflict damage to the caster and heals their group for 175% of the self inflicted damage. 30s CD, attainable at lvl 32. Able to be cast on the move."

Is the self inflicted damage reduced by guard? And if so, do you heal for the full or reduced amount?

Re: Server Patch notes 01/12/2018

Posted: Sat Dec 01, 2018 5:39 pm
by Arbich
mhm.. while I am not a fan of lockouts, your approach sounds really well designed. Good work! :D

The ward system is annoying, but was pre-announced. So no surprise. I would prefer a ward system like on live servers (maybe only for pve gear), because the city dungeons were actually quite nice to play now and then.

I don't like the general idea behind the WP/DoK rework, but as it isn'`t Azaraels work, I guess we have to test this stuff and wait for further changes :(

Anyway, thanks for your work guys.

Fixed it for you. Hopefully, you will get the message

Re: Server Patch notes 01/12/2018

Posted: Sat Dec 01, 2018 5:47 pm
by Rydiak
Arbich wrote: Sat Dec 01, 2018 5:39 pm The general idea...
I have been very pleased with the Grace/Sacrifice rework. The spec only needed some extra help/tuning, and these new abilities are exactly just that. Devs can't make the spec overpowered, so I appreciate the careful approach they've taken to this bold new design. I'm sure they're continuing to monitor the successes and failures of the new design, and will continue to adjust as necessary.

Re: Server Patch notes 01/12/2018

Posted: Sat Dec 01, 2018 5:51 pm
by tarimir
Launcher gives me a "invalid username/password" response after this update. Looked through the tech section but cant find any guides on this.