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Re: Patch Notes 19/01/2019

Posted: Sat Jan 19, 2019 7:46 pm
by Mausini
Torquemadra wrote: Sat Jan 19, 2019 6:26 pm
Aurandilaz wrote: Sat Jan 19, 2019 4:03 pm These changes are nothing but absurd.
From announcing of "getting rid of Witch Elf Agonizing Wound spam" to nuking Slice spec option, and now this week "reverting" Envenomed Blade dmg back to live values (they were increased last summer to make midtree more competitive against the classic AW spam - but on live you had far greater dmg modifiers).
If your intent is to prevent AW spam, but then you proceed to nerf both competing options to AW spam, the logic completely eludes me.

Making pet classes less viable for WB gameplay is also another next level mystery. We already knew that BW was top AoE dps on Order, with Engi as 2nd pick. Now Engi becomes worse due to Turrets exploding from limited healing to now getting no group heals. WL was already bad pick, SH another bad pick. Magus has similar issue of pets exploding as Engi, but the difference of dmg output between Sorc and Magus is less wide than the now even more increasing power gap between BW and Engi.
Yeah its absurd all right, never mind that EB/Fervor with Crit tactic on crits would do over 6k damage over 9 seconds when triple stacked, crazy, how could we fix a spammable dot that could hit as hard as Burn Away Lies? The madness....

Pets never had aoe heal capacity on live, ROR set it so they only take 10% of aoe damage, seems like a pretty big boost but hey, you just want it all right? and just how you want it for your own preference. They dont get to take virtually no aoe damage and to stay up when someone is trying to kill them by virtue of lazy aoe spam.

Lets make this clear, pets are not buffs yet serve as a functional self buff but they cant get shattered off, they need to die, we made them all but AOE immune, they were never aoe healed on live its not going to here, unless say we take off the aoe modifier and lock AOE heals to 6 so you run the risk of your party members pets eating the heals that should go to other players in your group.
All pet classes on live were considered as bad, power wise. Magnus and Engies where pull bots, WL was the running gag SH was ok because of the M2 burst.
One of the reasons was the lacking reliability of the pets and the not working class mechanics because of the disfunctional pets.
My point is: I don't think that it is a good idea to refere to live pet mechanics in a balance discussion at all except for pointing out how it should not work. The live pet implementation was a disaster from the very beginning.

Re: Patch Notes 19/01/2019

Posted: Sat Jan 19, 2019 8:03 pm
by Danord
Spoiler:
Did anyone in the dev team die to a pet?
While being solo inside a keep by any chance?

Warning issued, week off due to multiple infractions

Re: Patch Notes 19/01/2019

Posted: Sat Jan 19, 2019 8:46 pm
by Gangan
WExWH wrote: Sat Jan 19, 2019 7:19 pm […]

... but who debuff corp on des ? ...

[…]
Blorc with WAAAAAAAGH!

Re: Patch Notes 19/01/2019

Posted: Sat Jan 19, 2019 8:57 pm
by WExWH
Gangan wrote: Sat Jan 19, 2019 8:46 pm
WExWH wrote: Sat Jan 19, 2019 7:19 pm […]

... but who debuff corp on des ? ...

[…]
Blorc with WAAAAAAAGH!
not anymore, back to elem debuff

Re: Patch Notes 19/01/2019

Posted: Sat Jan 19, 2019 9:28 pm
by Hargrim
anarchypark wrote: Sat Jan 19, 2019 4:40 pm sewer/sacellum debolster is... strange.
all stats are reduced but lvl is still 40 so i can use all skills and tactics.
not sure it's bug or intended.
should i bugreport it?

Yes please.

Re: Patch Notes 19/01/2019

Posted: Sun Jan 20, 2019 7:43 am
by DanielWinner
I will do it at my own risk and open the patch notes again.

BUT

Any whine, knee jerk reactions, derailings and any other quality postings will be dealt with without mercy.

You were warned.

Re: Patch Notes 19/01/2019

Posted: Sun Jan 20, 2019 8:19 am
by Gangan
Just to correct a false statement
Spoiler:
WExWH wrote: Sat Jan 19, 2019 8:57 pm
Gangan wrote: Sat Jan 19, 2019 8:46 pm
WExWH wrote: Sat Jan 19, 2019 7:19 pm […]

... but who debuff corp on des ? ...

[…]
Blorc with WAAAAAAAGH!
not anymore, back to elem debuff
WAAAAAAAGH! Did and still does debuff corp. Tested it yesterday with skull-thumper.


Back on patch notes:
Great to have the standard-assignment working now :)
Makes managing them an multiple chars so much easier ^^

Re: Patch Notes 19/01/2019

Posted: Sun Jan 20, 2019 3:22 pm
by Grunbag
Best compromise would be that pet are immune to aoe damage and aoe heal . You need to target it to both damage or heal it.

Re: Patch Notes 19/01/2019

Posted: Sun Jan 20, 2019 3:36 pm
by Gangan
Grunbag wrote: Sun Jan 20, 2019 3:22 pm Best compromise would be that pet are immune to aoe damage and aoe heal . You need to target it to both damage or heal it.
We tried the aoe Immunity already, great when a bunch of cats is gnawing on your healer or siegeweapon and you cant't even aoe-kd the. ^^

Would it be possible to add a check for the owners LOS? So if the owner can't see target the pet can't attack. Might help stopping pets from running through walls.
On second thought, this might lead to shenanignes with LOS-Breaking at BO flags and trees. :lol:

Re: Patch Notes 19/01/2019

Posted: Sun Jan 20, 2019 3:43 pm
by Sulorie
Can't engi/magus pet only attack, when owner has LoS?