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Re: Patch Notes 20/04/2019

Posted: Sat Apr 20, 2019 3:44 pm
by jasonX
Yet another patch boosting melee dps :(. The power gap keeps getting bigger for SWs...

Re: Patch Notes 20/04/2019

Posted: Sat Apr 20, 2019 3:54 pm
by Hargrim
jasonX wrote: Sat Apr 20, 2019 3:44 pm Yet another patch boosting melee dps :(. The power gap keeps getting bigger for SWs...

Like what exactly :P? I look at the patch notes and don't really see anything there.

Re: Patch Notes 20/04/2019

Posted: Sat Apr 20, 2019 4:41 pm
by jasonX
Hargrim wrote: Sat Apr 20, 2019 3:54 pm
jasonX wrote: Sat Apr 20, 2019 3:44 pm Yet another patch boosting melee dps :(. The power gap keeps getting bigger for SWs...

Like what exactly :P? I look at the patch notes and don't really see anything there.
+5% crit on invader gear 5th set :( we got +10ft range... trash

Re: Patch Notes 20/04/2019

Posted: Sat Apr 20, 2019 4:56 pm
by flintboth
Thanks to the staffs members.

Re: Patch Notes 20/04/2019

Posted: Sat Apr 20, 2019 5:29 pm
by phononHYPE
Looking forward to Fort change! Thanks all!

Re: Patch Notes 20/04/2019

Posted: Sat Apr 20, 2019 6:14 pm
by Grunbag
jasonX wrote: Sat Apr 20, 2019 4:41 pm
Hargrim wrote: Sat Apr 20, 2019 3:54 pm
jasonX wrote: Sat Apr 20, 2019 3:44 pm Yet another patch boosting melee dps :(. The power gap keeps getting bigger for SWs...

Like what exactly :P? I look at the patch notes and don't really see anything there.
+5% crit on invader gear 5th set :( we got +10ft range... trash
Only WH/WE got it cause they don’t have crit on their 7pc.
WL and Mara got crit on their 7pc (10%) like squig Herder and SW.

Re: Patch Notes 20/04/2019

Posted: Sat Apr 20, 2019 8:52 pm
by Zaxxond
jasonX wrote: Sat Apr 20, 2019 4:41 pm
Hargrim wrote: Sat Apr 20, 2019 3:54 pm
jasonX wrote: Sat Apr 20, 2019 3:44 pm Yet another patch boosting melee dps :(. The power gap keeps getting bigger for SWs...

Like what exactly :P? I look at the patch notes and don't really see anything there.
+5% crit on invader gear 5th set :( we got +10ft range... trash
Melee needs all the help it can get in this game. Especially Destro melee.

Re: Patch Notes 20/04/2019

Posted: Sun Apr 21, 2019 1:18 am
by jasonX
Grunbag wrote: Sat Apr 20, 2019 6:14 pm
jasonX wrote: Sat Apr 20, 2019 4:41 pm
Hargrim wrote: Sat Apr 20, 2019 3:54 pm


Like what exactly :P? I look at the patch notes and don't really see anything there.
+5% crit on invader gear 5th set :( we got +10ft range... trash
Only WH/WE got it cause they don’t have crit on their 7pc.
WL and Mara got crit on their 7pc (10%) like squig Herder and SW.
Regarding SW and SH crit. 7th piece 10% crit on a skill tree that deals ground to zero damage is not viable. I invite you to see how many SHs and SWs actuyally use full invader. Then I invite you to do the same with choppas and Slayers. By all means remove the +10ft range from SHs and SWs (it doesnt really give us an edge) and replace it with 5% crit. And then remove the +10% crit for skirmish and replace it with 20% armor penetration. That might actually make SWs a playable class in skirmish and scout mode.

Re: Patch Notes 20/04/2019

Posted: Sun Apr 21, 2019 1:20 am
by jasonX
Zaxxond wrote: Sat Apr 20, 2019 8:52 pm Melee needs all the help it can get in this game. Especially Destro melee.
I consider melee trains to be the alpha and the omega in 6mans and many times in warbands. My primary warband group is always a double guarded high RR slayer grp. Its simply unkillable and hits like a truck.
Moreover in the official server when we as an alliance reached sovereign level gear bombing was old news. ST groups were much more efficient since the defensive stats rose much higher than the offensive ones. When that happens ST and melee dps are kings. Its the reason why you dont see many bombing casters in 6v6 :P.

Re: Patch Notes 20/04/2019

Posted: Sun Apr 21, 2019 1:57 am
by Zaxxond
jasonX wrote: Sun Apr 21, 2019 1:20 am
Zaxxond wrote: Sat Apr 20, 2019 8:52 pm Melee needs all the help it can get in this game. Especially Destro melee.
I consider melee trains to be the alpha and the omega in 6mans and many times in warbands. My primary warband group is always a double guarded high RR slayer grp. Its simply unkillable and hits like a truck.
Moreover in the official server when we as an alliance reached sovereign level gear bombing was old news. ST groups were much more efficient since the defensive stats rose much higher than the offensive ones. When that happens ST and melee dps are kings. Its the reason why you dont see many bombing casters in 6v6 :P.

Satire is a lost art. Where’s your off button?