Re: Make tanks great again.
Posted: Thu Dec 03, 2020 5:48 pm
NIce topic yeah i dont know why everyone have mele power magic power magic healing when fortitude for tank is missing ? i support !
Warhammer Online
https://www.returnofreckoning.com/forum/
https://www.returnofreckoning.com/forum/viewtopic.php?t=42369
True, destro tank are a mess beccause of rampageOglaf wrote: ↑Thu Dec 03, 2020 4:34 pm Make Destruction tanks great again:
Fix Rampage to give X/X Parry/Block Strikethru rather than just making your attacks Undefendable. Currently, when Order sets up a Slayer funnel it is essentially like Destruction has no tanks. Which means we have no MDPS because they need the Guard, and when a Slayer with Rampage hits someone that has been Guarded the Guard dmg in turn becomes undefendable meaning the tank takes a double whammy of undefendable dmg.
Except chosen does damage and has insane parry - so he can be both. So no, I will not "Deal with it and enjoy". Keep crying about rampage because focused mending and rampage are the only two things that haven't been mirrored to destro, and surprise surprise, it's what most destro forum warriors bitch about non-stop. Give it time, I'm sure those two abilities will also be mirrored or flat out removed at some point given the incessant whining done on this forum and track records of balance changes caving to that type of behavior. Anytime anything is brought up about destro, the anecdotal message about rampage is immediately posted next as if some perceived imbalance amongst multiple classes on destro are justified by rampage solely existing. Case in point, this dude is comparing a DPS CLASS mechanic in a thread ABOUT TANKS.
Rampage is fine.Alucard2010 wrote: ↑Sat Dec 05, 2020 3:46 pmExcept chosen does damage and has insane parry - so he can be both. So no, I will not "Deal with it and enjoy". Keep crying about rampage because focused mending and rampage are the only two things that haven't been mirrored to destro, and surprise surprise, it's what most destro forum warriors bitch about non-stop. Give it time, I'm sure those two abilities will also be mirrored or flat out removed at some point given the incessant whining done on this forum and track records of balance changes caving to that type of behavior. Anytime anything is brought up about destro, the anecdotal message about rampage is immediately posted next as if some perceived imbalance amongst multiple classes on destro are justified by rampage solely existing. Case in point, this dude is comparing a DPS CLASS mechanic in a thread ABOUT TANKS.
Is it? How? Why? You are in a unique position to stop most arguments about this sort of issue, but you don't provide the data to support your claim. What specifically balances out this skill? I know it seems pointless to try and engage in balance conversations with the playerbase but from where I'm standing this response is part of that problem. Rampage is fine in what context in a RVR game? It's fine because the other realm has what exactly to balance it out? I've been doing a lot of digging to attempt to make sense of what balance may mean to you, and I have to say I just don't get it. You talk about balancing the class against its roll first. How is that helpful in a PVP game? If one side has tools the other side doesn't get that's an issue. If those tools are more useful in large aspects of the game that's a big issue. If you can then predict the outcome of any fort fight as an order win 75% of the time that's as bad as if you can predict a City going to destroy 75% of the time. Could we maybe talk to someone else on this balanced team. and have them give us some guidance about how it's going?
Well, it could be a "fix", but sadly, chosen 2handed dps was nerfed to ground while rampage still exist.. The old era of chosen "spiritual" damage is over. Come on, be honest, who is afraid of 2 handed chosen now ? Relentless with tactic does 700 crit x3 on dummies ...