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Re: Warband size caps

Posted: Mon Aug 05, 2024 2:20 am
by memesperg
Topdude wrote: Sun Aug 04, 2024 4:32 pm Yes by all means let's continue to punish PUGs, solos and players that don't have the time to get involved with the discord laden elites and watch the population drop even more.
all i see in these post is dont take away my 24man PuGs i like to afk zerg & not make smaller group which are way more effective in a zone then a brain dead PuG zerg following 1 person, dont take away my leech

Next time you are in a PuG 24man WB bring up the damage healing protection chart & you will see 70% of the WB are doing next to nothing

Re: Warband size caps

Posted: Mon Aug 05, 2024 11:12 am
by Garamore
Do it the other way round and then there might be some better fights

Re: Warband size caps

Posted: Mon Aug 05, 2024 11:37 am
by Gladiolix
Isn't the OP playing solo SnB reflect kobs, using Sequencer (C-button spam)..?

Maybe a little self-reflection before calling out other players on how they play.

Re: Warband size caps

Posted: Mon Aug 05, 2024 11:47 am
by Templa
A 24 man pug usually tends to be a nice lil Renown boost for surrounding enemy premades, so what's your problem with that? If you are not able to do that, work on it, instead of complaining about the people playing in a pug without voice and limited organization.

Re: Warband size caps

Posted: Mon Aug 05, 2024 12:02 pm
by Blorke
Paxsanarion wrote: Sun Aug 04, 2024 11:31 am I will never understand why some people in this game are so hateful toward other people who are simply playing a game……for fun……this is not a job nor does it have any real life consequences other those you create. Please step away from the game and not take it so seriously…..try to enjoy your life.
The good ol' RoR paradox:
Wondering why the playerbase remains rather small while also being the exact reason for that.

Re: Warband size caps

Posted: Mon Aug 05, 2024 2:56 pm
by bw10
The role of pug wb is to flank, not to stand toe to toe with org enemy. When not flanking the pug wb should follow org/guild wb around (use enemy addon to mark wb leaders).

Re: Warband size caps

Posted: Sat Aug 24, 2024 6:30 pm
by Topdude
memesperg wrote: Mon Aug 05, 2024 2:20 am
Topdude wrote: Sun Aug 04, 2024 4:32 pm Yes by all means let's continue to punish PUGs, solos and players that don't have the time to get involved with the discord laden elites and watch the population drop even more.
all i see in these post is dont take away my 24man PuGs i like to afk zerg & not make smaller group which are way more effective in a zone then a brain dead PuG zerg following 1 person, dont take away my leech

Next time you are in a PuG 24man WB bring up the damage healing protection chart & you will see 70% of the WB are doing next to nothing
Not true. I can say that, playing mostly on weekends, the PUBbands I find and join are full and attempt to run as a tight blob. Very few are out of range of the group and, if the full group is needed in the blob, leaders warn then kick. AFK and leeching are, for the most part, things of the past (in AoE). You don't get RP just because you're in a WB if you're not in close enough range, you don't get contribution just by being in a WB, you don't get squat unless you're out there running with the group.

Re: Warband size caps

Posted: Sat Nov 01, 2025 9:01 pm
by memesperg
Gladiolix wrote: Mon Aug 05, 2024 11:37 am Isn't the OP playing solo SnB reflect kobs, using Sequencer (C-button spam)..?

Maybe a little self-reflection before calling out other players on how they play.
lol thanks for the lolz & no im not a reflect kotbs if you watched my stream you would know & why you lot so mad about Sequencer? i have around 20 hot keys to use & you lot are made i have a 4 button spam rotation of blazing blade, shield rush, ap drain, shining blade all Sequencer does if free up 2-3 hotkeys for me you lot act like it nerf buttons just because you lot are a bunch of mouse clickers makes me lol so hard & my post still stands WBs need to be capped for PuGs & guild & alliances need to be given relevance again

Re: Warband size caps

Posted: Sat Nov 01, 2025 10:31 pm
by Sever1n
Im actually agreed with OP, just for cuting WBs atleast to 12 for all. Dont think 24 is healty format for this game, most guilds have 8-12 active members in prime exept those who invite ton of pugs for blobing.

More Leads, more spread, less blob, more interesting and less laggy figths.

Re: Warband size caps

Posted: Wed Nov 05, 2025 8:49 am
by dasparkylad
It would make more sense to reduce organised wbs to 12 man and make pugs bigger. After all organised ones use chat so it should be fine, but pugs needs a bigger size. If anything make pugs 48 in size and organise 12, that way you can really show how mega uber you're organised wbs are.