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Re: Patch Notes 28/11/2024
Posted: Thu Nov 28, 2024 2:26 pm
by Bavradai
Mor' stuff meanz more good!
Re: Patch Notes 28/11/2024
Posted: Thu Nov 28, 2024 3:31 pm
by Morradin
A great patch. Congrats to the entire dev team, writers, voice actors, and most importantly the artists, (because I am one hehehe). You all have left me speechless with this patch. And as much as it hurts me to say this ... you all have made the game better than it was, for the most part.
Most impressive is how you found a way to merge the pre 1.3 (I think) VP zone locking with this whole new game you have designed. Just as impressive is the T1 dungeon. New content is always welcome. ( Lost Vale in 2 weeks???? )
Again, well done to all of you. I will even ignore how much I hate my Squig and Lion pets at the moment.
Re: Patch Notes 28/11/2024
Posted: Thu Nov 28, 2024 3:34 pm
by Acidic
nice seperation of bug fiuxes into types of bug fixed.
Re: Patch Notes 28/11/2024
Posted: Thu Nov 28, 2024 4:03 pm
by fleegle
The minimum number of kills needed to trigger a defense tick has been removed, as have Bags for successful defenses.
Happy that I completed vanquisher set on my main several days ago (5 elemens from bags and 1 from AH, don't remember how many doubles I got but there were many). Now it will be much harder for new players to obtain RvR set without spending war crests.
Re: Patch Notes 28/11/2024
Posted: Thu Nov 28, 2024 5:12 pm
by Nameless
Are these new set with unique look or use visuals from gear already ingame?
Can i die while being pvp flagged at guards to stack the buff and then explode some poor soulat pvp?
Clarify pls gork sez stop need only 2 sec to stay at one spot compare 3 sec before the patch?
Overall good patch but what happens with healers archetypes balance?
Re: Patch Notes 28/11/2024
Posted: Thu Nov 28, 2024 5:19 pm
by 3rdworldofficer
Lovely update, very interesting idea with a killstreak buff and a pseudo comeback buff. It would be cool to have this be permanent, so perhaps warbands won't be discouraged from being steamrolled constantly in one zone.
Re: Patch Notes 28/11/2024
Posted: Thu Nov 28, 2024 5:24 pm
by Alubert
Thank you very much to those who made new icons for dyes.
Re: Patch Notes 28/11/2024
Posted: Thu Nov 28, 2024 5:28 pm
by Emissary
Acidic wrote: ↑Thu Nov 28, 2024 3:34 pm
nice seperation of bug fiuxes into types of bug fixed.
I thought of that as when i looked at it i was like holy wall of bug fixes batman

... I am always willing to take suggestions though if anyone thinks something can be more eye appealing or easier to read/digest. Thank you
To everyone involved in this patch a huge, thank you. I am telling you now many of us spent well more that 50 to 60 hours a piece on certain parts of the dungeon, rvr, cloaks, voice lines, videos, scripts and etc for this patch ... I have been on the team less than a year and I can tell you its many hours of love put in for you all.
Re: Patch Notes 28/11/2024
Posted: Thu Nov 28, 2024 7:22 pm
by rrrutsss
Nice patch
Thank you for the hard work and new stuff !
Re: Patch Notes 28/11/2024
Posted: Thu Nov 28, 2024 7:46 pm
by Delirio
thank u guys !