grumcajs wrote:truth is - SM doesnt have any grp support and synergy. IB and kotbs can do everything way way better.
#truth
grumcajs wrote:
Even if EF is made from 5 sec to 5 mins I would still rather pick tanks than SM.
Your opinion, not backed up by arguments, feels like a l2p issue.
grumcajs wrote:
As was mentioned - SMs synergize ONLY with dps AM + WL with lionheart tactic (if SM is running WW). Its hard to convince slayers and BWs your spirit debuff and stat steal that doesnt stack with other buffs and buffs is better than what IB and kotbs can provide.
I am always amazed how people fail at such easy things like seeing synergies and building a grp.
Let me explain without giving away to much sm knowledge, since I promised I wont teach you how to play sm.
I assume a 2-2-2 setup, so it is either kobs/ib, sm/kobs or sm/ib.
Things kobs offers: heal +15%, ae snare (superior to the ib one), kd (20s cd), 10% crit, 10% meleecrit, auras, shatter enchantment, kick (10s cd). Those are the important things a kobs contributes.
The ib offers: outgoing hd (5s cd), 25% parry/10% crit on him and the oathfriend, kick (10s cd), kd (10s cd 20s with 2h), armordebuff (way inferior to the wl armordebuff), ae snare (cant necessarily provide perma snare), shatter blessings.
Those are the important things an ib contributes.
In order to roll sm you would have to give up either kobs or ib, but ww will buff the other tank and the whole grp significantly.
ib/sm: Missing the kobs the grp lacks heal +15% which can be easily covered by setting cleanse of both healers to 0s cd. This enables them to cleanse important debuffs right away while the ae cleanse of wp makes any sorc and chosen spamming cs useless.
The grp would loose crit, which can be covered by the sm very high dmg output in comparison to snb kobs. For healcrit loss see above. Auras are not as powerfull as they seem, they take 0 effort which makes them good for casual players, the sm though can buff/debuff any attribute (despite hp) for the same high value for which the kobs would have to spec into different paths. Int/bal/ws/wp buffs are not that common in RoR.
The superior kobs snare is equalized through ww (10s 0 cd on ib snares), not if you are a casual player since the kobs snare is easier to apply.
2 kicks on 10s cd are nice to have, but if you are using them offensively you can deal with both tanks easily on a 10s (5s with ww) cd on 1 tank.
If you are using it defensively the sm kick works aswell.
All those disadvantages dont seem so impactful after all, while I didnt even mention the advantages of having a sm in grp. Yes there are plenty, as I promised I wont give them away in this thread.
I would explain kobs/sm aswell but I feel I am just wasting my knowledge here.
People are stubborn and if they think sm is bad it will always be bad.
I saw those SMs that are often said to have been the very best on their respective server so I can understand.
Most of them were really not impressive. I played with and against them

even yesterday.
grumcajs wrote:
Seriously - if u have ever played game on live and still do not understand that SM is the worst possible choice for pretty much every situtation (talking about equally geared and skilled tanks) you were either horrible player or pretty naive and stubborn to admit the truth.
I would like to know your characters name on live and in RoR since I am pretty sure, for any grp I played in, you were just another 50 frenown.