Re: Changelog 20/12
Posted: Mon Dec 21, 2015 6:59 am
Yesterday had 4500 from SW. With my 4530hp. What have been changed? 

Warhammer Online
https://www.returnofreckoning.com/forum/
https://www.returnofreckoning.com/forum/viewtopic.php?t=9287
I'm not cryingpaps wrote:@magter3001: Can u teach me to cry like Pro?...Better no if i could cry like all destro does u would see destro nerfs every week...better not..
played a SH on pay servers till tier 3 and stopped. All I did was dot someone, set the pet after them and they died slowly while I leaned back and smoked a ciggy.magter3001 wrote:I'm not cryingpaps wrote:@magter3001: Can u teach me to cry like Pro?...Better no if i could cry like all destro does u would see destro nerfs every week...better not..![]()
Merely pointing out that all the Order QQ of the past 10 pages are over a 20% damage drop from 1 ability that you have to spec for while there are by far better options for a SW.![]()
I am far more worried about a SW that specs for Shadow Sting than Festerbomb when I'm in a group. Yet people here are crying for a Sorc nerf, a mirror of BWs, or a nerf to Marauders (a melee class). Now Mord is asking for a SH nerf though I don't know what he wants nerfed exactly... their pet? Pets are already as unreliable as they can be, just ask any WL. SH pets can't shoot through walls anymore, nor can the SH auto attack themselves... those things have been fixed. What is there to QQ about SH?
Is it their damage? Because last time I checked, my lower level and poorer geared SW does more damage than my SH.
that is what I am specced on my SW, heal debuff. It takes 5 seconds to do a FB and you have to stand still. No wayJaycub wrote:I don't know too much about SW, but can't they just spec skirmisher? I know they pick up the nice spammable 50% incoming healdebuff.
maybe an anecdote for WH? If BaL was nerfed because it was doing too much damage, then WH's would just spec EW/PTF which is just as good if not better in many cases because of the new utility that WH is bringing to the party, even if they are bringing less burst dmg.
I never liked the idea though of nerfing something to the point where it just will never be used, like in this case (the tactic not fester itself). Or nerfing something on one class and not buffing something that really needs it at the same time (give and take). I mean I could be wrong, I'm sure people will still be speccing fester, but who is honestly going to run the tactic now? With an engineer or knight in your party you only lose 20-30% damage on fester in most cases now and half that if you do decide to run the tactic.
U 22lvl with 4500HP?talissera wrote:Yesterday had 4500 from SW. With my 4530hp. What have been changed?
Understand that SH did pretty well from T2-T3 because that wasn't end game and a lot of baddies played at those tiers. Tier 3 now is nothing like live, heck nor was T2. There is a reason on live servers why SH dropped off at T4... cuz of armor scaling. You see it now a lot as well because it's end game and tallies are already available. Same with potions.drmordread wrote:
played a SH on pay servers till tier 3 and stopped. All I did was dot someone, set the pet after them and they died slowly while I leaned back and smoked a ciggy.
Now I know there is nothing to nerf on the SH. And the only option for the pets to reduce damage by half, again, not really an option.