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Re: Changelog 08/11/16
Posted: Wed Nov 09, 2016 9:52 am
by Natherul
Alright, I was not active on the forum last night and I want to clear up 2 things that I read in this topic.
Yes Penril is now a global moderator, if you take any issue with his work you should take that directly to me in a PM and I will look into it, that is part of my job.
And the balance forum, we dont just select who types the most text or so. Each text and suggestion will be analyzed and broken down, but yes if you oppose the idea and just post something along the lines of: "bad change" ofc we are not going to count it since it does not state WHY...
There is an entire process around and after a proposal on the balance subforum is made that has to do its thing before anything is changed.
Re: Changelog 08/11/16
Posted: Wed Nov 09, 2016 12:19 pm
by Arena
This is DoK's build for party (not for solo):
http://waronlinebuilder.org/#career=dok ... :;;0:0:0:0:
This is WP's build for party and solo:
http://waronlinebuilder.org/#career=wp; ... :;;0:0:0:0:
because WP have one less damage ability, so it have to choose damage mastery tree.
And DoK will choose damage tree only for solo or random scenario group.
That is what i ment when i say about carefullness with this 2 classes. This change make WP stronger and push DoKs a little bit in solo direction.
Re: Changelog 08/11/16
Posted: Wed Nov 09, 2016 12:25 pm
by Azarael
Sigmar's Shield
Better be joking with that
Re: Changelog 08/11/16
Posted: Wed Nov 09, 2016 12:28 pm
by Arena
Azarael wrote:Sigmar's Shield
Better be joking with that
No, that is real current build for any decent dps wp. At least for those who play in party.
No matter what, healers even when they play in dps builds are steal stay healers. WPs and DoKs must heal party, and damage at the same time. Not like AMs, who can damage and heal separatly.
Re: Changelog 08/11/16
Posted: Wed Nov 09, 2016 1:26 pm
by zumos2
Except you cannot run both Guilty Soul and Grace of Sigmar and the tempation to use sigmars shield should be enough of a reason to not pick it up XD
Re: Changelog 08/11/16
Posted: Wed Nov 09, 2016 3:04 pm
by jorgemarco
Azarael u warning me for what? Giving an opinion? Thats how u handle this?
Re: Changelog 08/11/16
Posted: Wed Nov 09, 2016 3:05 pm
by jorgemarco
You nerfed kotbs from +20 crit to +5 and i cant say thats excessive. Ok.
Re: Changelog 08/11/16
Posted: Wed Nov 09, 2016 3:18 pm
by peterthepan3
jorgemarco wrote:You nerfed kotbs from +20 crit to +5 and i cant say thats excessive. Ok.
It's in line with all of the other crit modifications thus far. Why should the most overpowered and easy tank in the game have access to a 20% crit passive when current crit levels are low?
Re: Changelog 08/11/16
Posted: Wed Nov 09, 2016 3:24 pm
by jorgemarco
We all know destru and order are different in playstyle. The fact we had more crit doesnt mean order is superior cause isnt truth. I was even agree with the nerf of 20% to 10%. But 5% is too much assuming that 5% lost isnt replaced with mele, rnged and healpower. its just eliminated.
Re: Changelog 08/11/16
Posted: Wed Nov 09, 2016 3:27 pm
by Azarael
You are not having a tactic that gives a passive 10% crit to your group. That is not going to change because you bleat and doublepost all over the forum and the advice channel about order being nerfed and muh kotbs. I've yet to see a single argument.
The work on KotBS isn't even done yet, either.