Re: [SH] Ranged knock down has to go
Posted: Mon Jan 18, 2021 8:19 pm
SH became new lion and order doesn't like it a bit. Face roll times over guys. Time to dust of your detaunts and L2Play 
Warhammer Online
https://www.returnofreckoning.com/forum/
https://www.returnofreckoning.com/forum/viewtopic.php?t=43222
Mara aoe kd mirror , when ?zulnam wrote: ↑Mon Jan 18, 2021 5:14 pmNope. The SH has 2 knockdowns. Pet KD was removed in the patch that reworked the range specs. Just as many as SW; more than WL with 1 (although if we count gap makers/closers/desnares it's a tie again).teiloh wrote: ↑Mon Jan 18, 2021 2:09 pmThe SH has 3 Knockdowns in three forms. It has more CC than the SW and WL combined. Destro really does not need any abilities that synergize so well with its pulls.zulnam wrote: ↑Mon Jan 18, 2021 1:30 pm Right, lets throw a glancing look at what is twisting our underwear today and compare it to other similar spells
Not So Fast! - 3s KD - 1s cast (castable while moving) - 20s CD - 65 feet - 20 AP - adds DoT - 5 point ability
Vengeful - 3s KD - 1s cast - 20s CD (10s if Vengeful) - 100 feet - 20 AP - INI debuff - 5 point ability
Stop, Drop And Roll - 3s KD - instant - 20s CD - 100 feet - 20 AP - class mechanics (extra dmg), 13 point ability
But even then, it matters little since after any KD you get a 30 second buff that makes you immune, as we all know. And if you survive 30 seconds with a SH and still don't manage to kill it, maybe the problem doesn't lie with balance.
There are 24 classes in this game, 72 specs. I don't look at classes mirroring classes, i look at abilities mirroring others across the two factions. This is a team game. The whole idea is for the teams as a whole to be somewhat balanced, either with mirrors or similar abilities. SH has a range knockdown not because SW has it, but because someone on destro side had to have it. It's the only one, Sorc doesn't have one. From a gameplay design it makes sense to me. Asking for it to be removed is not "avoiding mirroring abilities", it's blatant favouritism.Sundowner wrote: ↑Mon Jan 18, 2021 2:12 pm well, when discussing abilities comparing abilities of classes with different mechanics/other tools available is not a good approach. Classes don't become overtuned by having access to 1 ability that other classes have too, overtuned means having good synergy and variety of tools that can be used together. Hence saying BW/SW has it without taking into account differences between these classes is not a valid approach to balance.
And I main Order.
Is there any list of unique abilities copied from realm to realm?MMXX43 wrote: ↑Mon Jan 18, 2021 9:33 pmMara aoe kd mirror , when ?zulnam wrote: ↑Mon Jan 18, 2021 5:14 pmNope. The SH has 2 knockdowns. Pet KD was removed in the patch that reworked the range specs. Just as many as SW; more than WL with 1 (although if we count gap makers/closers/desnares it's a tie again).
But even then, it matters little since after any KD you get a 30 second buff that makes you immune, as we all know. And if you survive 30 seconds with a SH and still don't manage to kill it, maybe the problem doesn't lie with balance.
There are 24 classes in this game, 72 specs. I don't look at classes mirroring classes, i look at abilities mirroring others across the two factions. This is a team game. The whole idea is for the teams as a whole to be somewhat balanced, either with mirrors or similar abilities. SH has a range knockdown not because SW has it, but because someone on destro side had to have it. It's the only one, Sorc doesn't have one. From a gameplay design it makes sense to me. Asking for it to be removed is not "avoiding mirroring abilities", it's blatant favouritism.Sundowner wrote: ↑Mon Jan 18, 2021 2:12 pm well, when discussing abilities comparing abilities of classes with different mechanics/other tools available is not a good approach. Classes don't become overtuned by having access to 1 ability that other classes have too, overtuned means having good synergy and variety of tools that can be used together. Hence saying BW/SW has it without taking into account differences between these classes is not a valid approach to balance.
And I main Order.
Speaking of favouritism , plz count all the times destro got a unique order ability mirrored to them while order got nothing in return.
It was removed from horned squig and put on the regular squig. Gonna double check my SH later. And it helps when you're fighting multiple people.zulnam wrote: ↑Mon Jan 18, 2021 5:14 pm Nope. The SH has 2 knockdowns. Pet KD was removed in the patch that reworked the range specs. Just as many as SW; more than WL with 1 (although if we count gap makers/closers/desnares it's a tie again).
But even then, it matters little since after any KD you get a 30 second buff that makes you immune, as we all know. And if you survive 30 seconds with a SH and still don't manage to kill it, maybe the problem doesn't lie with balance.
Yep we couldn't. Even with all those OP one button SHs. So maybe they are not so OP in the first place. And second, we don't flood the forum immediately asking for order nerf and blaming the loss on them being too strong.
I remember quite the amount of crying over WLs when their remakes started - esp. the Guardian remake. Don't think that change was out long before Destro started asking for nerfs.
Silence - SW has itGurf wrote: ↑Tue Jan 19, 2021 9:52 am For those arguing that SH is balanced lets take another look at their utility and CC:
Silence
Pounce
Disarm
Kaboom aoe knockback
Indigestion Aoe cooldown increaser
Run away speed buff ability
Run away speed buff tactic
Ranged knockback morale
Squig goo aoe slow morale
Squig Armour to convert instantly to melee
Knockdown from pet in melee
Ranged interrupt
Heal debuff with no cooldown
Ranged snare x2
Self Heal from tastes like stuntie
Outta my way non-immunity aoe knockback can be use to interrupt with %75 speed increase
Ranged knockdown
In AOE spec all they need is a Choppa or BO in party to do top level aoe damage, in Melee 1v1 they do WL level single target damage. At range there is no counter to all that, SH beats WL easily if they use just a small handful of the above abilities.
Looks really balanced to me
Like Zarbix says if Order had anything like a class which has all the above Destro would be going insane and the moans would be non stop. Yet in the patches after they made that ridiculous class they nerfed SW and WL further instead of fixing it. Madness