Re: [Witch Hunter] Dragon Gun
Posted: Thu Dec 01, 2016 3:46 pm
Just to be clear, we are talking about possible 10 sec disable with no immunity correct?
Warhammer Online
https://www.returnofreckoning.com/forum/
https://www.returnofreckoning.com/forum/viewtopic.php?t=18500
We are talking about this: giving Dragon Gun a cooldown increasing effect - increasing the enemy's cooldowns by 1s for every Accusation spent, for either 5s or 10s.Akalukz wrote:Just to be clear, we are talking about possible 10 sec disable with no immunity correct?
It has been stated that this would only be the first step. If DG needs a damage buff, or that tree needs further tweaks, they will probably get them. For now, focus on the CD increaser: yay/nay?TenTonHammer wrote:As nice as a st 5s cd increaser would be.....
i dont feel that would be enough to spec it at 13 pts, considering that fact that all other CD increasers are 9 pts i think if the original suggestion is moved through then DG would need to be moved down to pts or have additional affects added on to justify its 13 pts cost
I am not sure what you would lose, the optimum specs just require RR50 or 40 with 5/5 annihilator, and you can get everything you might possibly want when you'll reach the str soft cap with gear: all the useful skills (1 finisher of choice, heal debuff, sod, crit tactic, pistol whip) plus FA, flanking, IF. Why rr70? There's no needTesq wrote:"skill" sy , same results you loose 1 or 2 other skills/tactickryss wrote:What do you mean? SoD is a skill in the Inq treeTesq wrote:if you take sod tactic you cant have all and it requrie you rr 70 anyway....
Shatter Limbs was a flat AoE 5s CD increaser. DG would increase CD depending on your accusations, and only on the main target (NOT AoE). Don't compare this DG buff with Shatter Limbs.Tesq wrote:a pure >CD increase would be mad that's why shatter limbs was soft nerfed in the first place
hide go on healer > pop aoe CD increase ; even if they mange to cleanse it their cleanse is **** for x second, dok/wp cannot even cleanse it from them self now due to g-cleanse nerf.
All other healer are **** if they had just used a cleanse in that fragment of time
If it have no target requirement or any porportionality then make it 1/2 sec CD increase for every skill no 5, the duration then can even be 10 sec of effect if the aim is really counter melee dok/wp 1-2 sec of effect are enough 5 it's too much.
It is lower than 5s; it is only 5s If you have full Accusations.Tesq wrote:im not doing that just saying depend of the implementation be it st/aoe or have cd/not have CD the effect of increase CD maybe should be lower than 5 sec