Re: [Set Preview] Bloodlord
Posted: Sun Jun 02, 2019 5:41 am
Edit: delete because I quoted the wrong person
Warhammer Online
https://www.returnofreckoning.com/forum/
https://www.returnofreckoning.com/forum/viewtopic.php?t=31612
ooo why did you quoted me for that reply?Ysaran wrote: Sun Jun 02, 2019 5:41 amChoppa get strength on every piece. Ballistic is the ranged equivalent of strength so it's ok. In addition this set is been thoughts for 2h build. Bloodlord gives you 34 WS but let you cap strength without using Brute Force and give you +13% crit chance. What are you complaining about? 2h Choppa suffer greatly of tactic starvation and this set is a good solution to the problemkmark101 wrote: Sat Jun 01, 2019 8:50 pm Those weapons are just regular drops/quest rewards or also require like 70 dungeon runs as they are way better than scenario weapons which need hundreds if not thousands of scenarios to get?
Because I'm stupid,
Choppa get strength on every piece. Ballistic is the ranged equivalent of strength so it's ok. In addition this set is been thoughts for 2h build. Bloodlord gives you 34 WS but let you cap strength without using Brute Force and give you +13% crit chance. What are you complaining about? 2h Choppa suffer greatly of tactic starvation and this set is a good solution to the problemoaliaen wrote: Sat Jun 01, 2019 7:18 pm This set will be so OP for ranged classes ... every piece have Ballistic skill while chopas have initiative and wounds. Im glad you guys made vanquisher perfect cause..the actual situation is bad.
Whole set is mostly new appearance?
Why does the cape require 12.5 runs even though the dungeon takes MUCH more time than BB/BE? Shouldn't that be adjusted appropriately?Hargrim wrote: Sat Jun 01, 2019 9:38 pmkmark101 wrote: Sat Jun 01, 2019 8:50 pm Those weapons are just regular drops/quest rewards or also require like 70 dungeon runs as they are way better than scenario weapons which need hundreds if not thousands of scenarios to get?
1234 dungeon runs and 69696969 scenario weapons.
City dungeon are an exception cause their map is small . All other dungeons are bigger and take more time due to bigger map (gunbad , bastion , LV , tovl)rmpl wrote: Sun Jun 02, 2019 10:09 amWhy does the cape require 12.5 runs even though the dungeon takes MUCH more time than BB/BE? Shouldn't that be adjusted appropriately?Hargrim wrote: Sat Jun 01, 2019 9:38 pmkmark101 wrote: Sat Jun 01, 2019 8:50 pm Those weapons are just regular drops/quest rewards or also require like 70 dungeon runs as they are way better than scenario weapons which need hundreds if not thousands of scenarios to get?
1234 dungeon runs and 69696969 scenario weapons.