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Re: Patch Notes 1/9/2017

Posted: Sat Sep 02, 2017 2:42 am
by ashton007
Should they not be called "exploit tokens" then rather than "bug tokens"? There is a fine difference.

Re: Patch Notes 1/9/2017

Posted: Sat Sep 02, 2017 2:43 am
by Dresden
ashton007 wrote:Passive-aggressive? I have reported 2 major bugs now to help you guys improve this event... I just want what i came for. There was no aggression here.
Say 'Thank you.' and then back away slowly.

Do it. :lol:


They don't reward requests, it could also be construed as a real-world transaction so...

Gifts only!


I would have 2 Manticores by now if i'd kept my silence...

Re: Patch Notes 1/9/2017

Posted: Sat Sep 02, 2017 2:49 am
by Druin
Azarael wrote:Anyone who asks for a Griffon or Manticore mount will not receive one, regardless of whether the report would otherwise be eligible.

These mounts are given only for serious issues, which are not obvious, and which significantly threaten either the security and stability of the server or its economy. Please don't waste GM time by creatively spinning minor reports into something that they're not.
To find here: viewtopic.php?f=52&t=10366

Re: Patch Notes 1/9/2017

Posted: Sat Sep 02, 2017 3:44 am
by wargrimnir
Delenot wrote:Is the removal of T1 debolstering a permanent change?
No, it was a quick fix for the sort term until the bolster system can be adjusted appropriately.

Re: Patch Notes 1/9/2017

Posted: Sat Sep 02, 2017 3:46 am
by Dresden
wargrimnir wrote:
Delenot wrote:Is the removal of T1 debolstering a permanent change?
No, it was a quick fix for the sort term until the bolster system can be adjusted appropriately.
I take it my pinned debolster topic (after modification) will not become totally redundant then?

Re: Patch Notes 1/9/2017

Posted: Sat Sep 02, 2017 3:48 am
by wargrimnir
Dresden wrote:
wargrimnir wrote:
Delenot wrote:Is the removal of T1 debolstering a permanent change?
No, it was a quick fix for the sort term until the bolster system can be adjusted appropriately.
I take it my pinned debolster topic (after modification) will not become totally redundant then?
I wouldn't modify it at this time aside to note mid-tier debolstering is disabled for the event. #NoOpinion

Re: Patch Notes 1/9/2017

Posted: Sat Sep 02, 2017 3:49 am
by Dresden
wargrimnir wrote:
Dresden wrote:
wargrimnir wrote:
No, it was a quick fix for the sort term until the bolster system can be adjusted appropriately.
I take it my pinned debolster topic (after modification) will not become totally redundant then?
I wouldn't modify it at this time aside to note mid-tier debolstering is disabled for the event. #NoOpinion
Understood.

Re: Patch Notes 1/9/2017

Posted: Sat Sep 02, 2017 5:25 am
by Stickzy
Amazing patch guys! The leveling part is so much easier now. Ran with my guild last night, and got 4 ranks and 6 renown ranks on my lowbie sorc + a good amount of medals. Can be really laggy and zergy tho.

Nice work. Cheers!

Re: Patch Notes 1/9/2017

Posted: Sat Sep 02, 2017 6:22 am
by Natherul
please note that I have found a issue with the current implementation of groundtype and a fix is in the pipleline for deployment, but we have other issues we´d like to fix as well before next hotfix.

So if you suddenly get hit by terminate or lava damage that is whats going to be fixed with next hotfix, I do apologize for this error

Re: Patch Notes 1/9/2017

Posted: Sat Sep 02, 2017 9:15 am
by daniilpb
A little feedback
Spoiler:
POV of bombing SW. So I spent 5 hours in ORvR lakes during yesterday evening. At first the action was great, so many people around, zerg versus zerg mostly, a lot of renown. So that was great, but only for two zones. After reboot when we arrived to Empire T2 it became quite boring. People had no real reasons for concentrating on capturing the zone because there weren't any valuable rewards except for some medals (I got a gold bag with devastator, it was funny and sad at the same time). Fights were mostly from one wc to another (reminds me the first days of T4). Simple swings.
So the idea is very good and fun to participate in but in practice it became boring pretty fast.
So if the main goal of this event is just a population test it is perfect but for the long term it may be unplayable. It separates people from T4 gold bags which are the main source of gear, medals are just meh. High lvl players will have no motivation to play in lower tiers until T4 will open. I personally know 3 people who had already said that they wouldn't play lower tiers during this event, only T4 (I know it is a bad argument but I can bet numbers will rise).
So this is my personal perception.