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Re: Patch notes 22/12/2018

Posted: Sat Dec 22, 2018 5:28 pm
by Wam
altharion1 wrote: Sat Dec 22, 2018 5:22 pm Something dodgy has happened to the looting of mobs.

We kill a mob in Gunbad, and it dropped a skull white dye. We could keep clicking the corpse to loot it over and over. Ended up dropping 600 skull white dyes.
Image

good job reporting it :)

Re: Patch notes 22/12/2018

Posted: Sat Dec 22, 2018 5:48 pm
by Sulorie
Spoiler:
Wam wrote: Sat Dec 22, 2018 5:28 pm
altharion1 wrote: Sat Dec 22, 2018 5:22 pm Something dodgy has happened to the looting of mobs.

We kill a mob in Gunbad, and it dropped a skull white dye. We could keep clicking the corpse to loot it over and over. Ended up dropping 600 skull white dyes.
Image

good job reporting it :)
I am just wondering why it needs 600 looted dye to notice the bug. :P
Let’s stick to the patchnotes.

Re: Patch notes 22/12/2018

Posted: Sat Dec 22, 2018 6:11 pm
by Arbich
Spoiler:
Sulorie wrote: Sat Dec 22, 2018 5:48 pm
Wam wrote: Sat Dec 22, 2018 5:28 pm
altharion1 wrote: Sat Dec 22, 2018 5:22 pm Something dodgy has happened to the looting of mobs.

We kill a mob in Gunbad, and it dropped a skull white dye. We could keep clicking the corpse to loot it over and over. Ended up dropping 600 skull white dyes.
Image

good job reporting it :)
I am just wondering why it needs 600 looted dye to notice the bug. :P
Hargrim made clear that numbers are important for the devs.
Let’s not derail it any more.

Re: Patch notes 22/12/2018

Posted: Sat Dec 22, 2018 6:18 pm
by Zanilos
Spoiler:
Arbich wrote: Sat Dec 22, 2018 6:11 pm
Sulorie wrote: Sat Dec 22, 2018 5:48 pm
Wam wrote: Sat Dec 22, 2018 5:28 pm

Image

good job reporting it :)
I am just wondering why it needs 600 looted dye to notice the bug. :P
Hargrim made clear that numbers are important for the devs.
Do you have the math to prove that?
Spoilered to prevent futher derailing.

Re: Patch notes 22/12/2018

Posted: Sat Dec 22, 2018 6:20 pm
by Wam
Spoiler:
Sulorie wrote: Sat Dec 22, 2018 5:48 pm
Wam wrote: Sat Dec 22, 2018 5:28 pm
altharion1 wrote: Sat Dec 22, 2018 5:22 pm Something dodgy has happened to the looting of mobs.

We kill a mob in Gunbad, and it dropped a skull white dye. We could keep clicking the corpse to loot it over and over. Ended up dropping 600 skull white dyes.
Image

good job reporting it :)
I am just wondering why it needs 600 looted dye to notice the bug. :P
error 404 run out of bag space :lol:

They just needed to check a few times to make sure :P
Still not really relevant.

Re: Patch notes 22/12/2018

Posted: Sat Dec 22, 2018 6:29 pm
by Hargrim
Uuu, so many funny guys here!

Re: Patch notes 22/12/2018

Posted: Sat Dec 22, 2018 6:35 pm
by Chinesehero
Wam wrote: Sat Dec 22, 2018 5:23 pm
Chinesehero wrote: Sat Dec 22, 2018 5:14 pm
Aisha wrote: Sat Dec 22, 2018 5:09 pm @Hargrim
Shamy Sentinel set is healer oriented but ring is dps, are these the final stats?
where can see the ring???? I cant see ring from inf rewards npc
Destro can see ring from inf vendor, but order cannot atm

in before Destro bias confirmed :lol:

its just a bug Hero... im sure they are aware and working on it :P let me go find a SS for you so you have a rough idea of what destro see atm
Spoiler:
Image
what u mean i dont understand??? what is SS?

Re: Patch notes 22/12/2018

Posted: Sat Dec 22, 2018 6:45 pm
by Snoxx
Question about Divine Strike (WP melee heal skill):

When you hit a Keep Lord with Divine Strike, the lifetap-healing is only a tiny fraction of the damage you dealt.

For example: I hit Keeplord for 251 damage (255 mitigated) and lifetap is only 50 heal (when it should be 251 heal).

Is this intended?

The issue is not new. It was the same before Divine Strike got change to spirit damage. I just mention it now because the skill got changed/looked at anyway.

Divine Assault seems to have similar issues, heals for much less than it should (against keep lords).
Also, it seeems Sigmar's Shield doesn't proc when you get hit by keeplord aoe damage.

Re: Patch notes 22/12/2018

Posted: Sat Dec 22, 2018 6:45 pm
by Rydiak
Lifetaps do reduced healing versus Keep Lords. Though undocumented in the game, this has been in place for as long as I can remember.

Re: Patch notes 22/12/2018

Posted: Sat Dec 22, 2018 6:59 pm
by Wam
Chinesehero wrote: Sat Dec 22, 2018 6:35 pm
Wam wrote: Sat Dec 22, 2018 5:23 pm
Chinesehero wrote: Sat Dec 22, 2018 5:14 pm

where can see the ring???? I cant see ring from inf rewards npc
Destro can see ring from inf vendor, but order cannot atm

in before Destro bias confirmed :lol:

its just a bug Hero... im sure they are aware and working on it :P let me go find a SS for you so you have a rough idea of what destro see atm
Spoiler:
Image
what u mean i dont understand??? what is SS?
sorry mate for confusion, bad habbit to type in shorthand, SS = Screenshot which i linked in the spoiler, before the server reboots, Destro could see at inf vendor / tok... order could not, but now I heard from guild mates can also see from TOK (tome of knowledge) on order side now. So it's fixed