Re: Stop this keep trading please
Posted: Sat Sep 05, 2015 8:00 pm
ikr
Warhammer Online
https://www.returnofreckoning.com/forum/
https://www.returnofreckoning.com/forum/viewtopic.php?t=5816
Made me chuckle.Jaycub wrote:Man this thread got raped, sorry OP I made this for you 10000 hours in paint.
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Hahahaaha!GreenWolf2471 wrote:Made me chuckle.Jaycub wrote:Man this thread got raped, sorry OP I made this for you 10000 hours in paint.
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You realize it was you who started bitching about premades in SCs in the first place?Jaycub wrote:Man this thread got raped, sorry OP I made this for you 10000 hours in paint.
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I should of worded it differently, I know I started and kept the shitstorm alive no argument there :^)Penril wrote:You realize it was you who started bitching about premades in SCs in the first place?Jaycub wrote:Man this thread got raped, sorry OP I made this for you 10000 hours in paint.
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LmaoJaycub wrote:Man this thread got raped, sorry OP I made this for you 10000 hours in paint.
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Or you know. Just a que that makes balanced groups. I keep saying it. But the ppl who que as a group will just make smaller groups and que for faster pops. 90% of the "hardcore" players who are talking in this thread are casual. We player an hour or two a day at most. We want fast pops too. Limiting our game time just because the casual player refuses to learn basic game mechanics and skills such as guarding, assisting, kiting, peeling, and proper group make up doesn't mean people who have learned these skills should be punishedJaycub wrote:A game doesn't have to just cater to one or the other, problem with newer games or MMO's is they would rather pump all of their development resources into catering to casuals as that make them the most money (GW2).
For instance in this game, if we tear away any restrictions from things like the devs teams time or coding ability, and the servers population you could have a scenario system in place that can appeal to both types of people, and even those in between.
A casual solo/duo que with no strings attached that has a manager that puts together groups based on the role you qued up for to adhere to some kind of static or changing meta based on what the devs want to do.
A match making solo/group combined que that pairs people up according to MMR. That matches full groups against full groups, and solo/fragment group players against each other with a role system similar to the casual que.
And a Guild vs Guild fixed roster ladder w/ scheduled matches and seasons/leagues.
Rewards for the higher braket/GvG could be subjectively better looking cosmetics for the SC weapons, and trophies etc... And ofcourse bragging rights on the ladder and MMR epeen.