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Re: [Engineer,Magus]Keg,Aegis change v.2
Posted: Mon Dec 19, 2016 5:23 pm
by Daknallbomb
Jep and thats IT devs gm etc say IT so often. They balance arround grp play or organized wb play and so on. That a heal heals randoms and pugs and so on makes no sense. Spezial for the engi hisself.
Re: [Engineer,Magus]Keg,Aegis change v.2
Posted: Mon Dec 19, 2016 5:28 pm
by Sigimund
It would be a nerf to an ability that does not need a nerf. You would need to extend the range to 100ft and it would still be a nerf.
Re: [Engineer,Magus]Keg,Aegis change v.2
Posted: Mon Dec 19, 2016 5:31 pm
by Daknallbomb
Wy a nerf? Hmm IT looks like i rly dont understand something. . How can IT be a nerf If The keg Just heal The grp? Only reason can be stacking kegs for other ppl. And that is dont like grp play has to be.
Re: [Engineer,Magus]Keg,Aegis change v.2
Posted: Mon Dec 19, 2016 5:32 pm
by StormX2
Why is it not okay to introduce a limit to stacking of kegs in order to reduce the scale issue in keep defenses?
Re: [Engineer,Magus]Keg,Aegis change v.2
Posted: Mon Dec 19, 2016 5:38 pm
by Grunbag
Limit it to party would make keg unstackable execpt if you have a party full of engineer .
Please don't tell healing party would be a buff since it would nerf keg
Re: [Engineer,Magus]Keg,Aegis change v.2
Posted: Mon Dec 19, 2016 5:41 pm
by Daknallbomb
StormX2 wrote:Why is it not okay to introduce a limit to stacking of kegs in order to reduce the scale issue in keep defenses?
I dont say dont let IT stack. A six man engi grp Sure should be able to stack IT
Re: [Engineer,Magus]Keg,Aegis change v.2
Posted: Mon Dec 19, 2016 5:41 pm
by Grunbag
StormX2 wrote:Why is it not okay to introduce a limit to stacking of kegs in order to reduce the scale issue in keep defenses?
How keg is an issue in keep defence ?
Please give an exemple of wb 24vs24 to explain it
Re: [Engineer,Magus]Keg,Aegis change v.2
Posted: Mon Dec 19, 2016 5:42 pm
by Grunbag
Daknallbomb wrote:StormX2 wrote:Why is it not okay to introduce a limit to stacking of kegs in order to reduce the scale issue in keep defenses?
I dont say dont let IT stack. A six man engi grp Sure should be able to stack IT
It would only stack with 2 engineer in the same group , 2 engineer in the same wb will not stack keg anymore . So it's a nerf
Re: [Engineer,Magus]Keg,Aegis change v.2
Posted: Mon Dec 19, 2016 5:47 pm
by StormX2
Grunbag wrote:StormX2 wrote:Why is it not okay to introduce a limit to stacking of kegs in order to reduce the scale issue in keep defenses?
How keg is an issue in keep defence ?
Please give an exemple of wb 24vs24 to explain it
I believe the issue is not in small scale rvr ( so I do not believe 24vs24 is a good example), but as the numbers scale higher the issue begins to present itself.
Re: [Engineer,Magus]Keg,Aegis change v.2
Posted: Mon Dec 19, 2016 5:48 pm
by Daknallbomb
Grunbag wrote:Limit it to party would make keg unstackable execpt if you have a party full of engineer .
Please don't tell healing party would be a buff since it would nerf keg
Okay so a grp with engi dat place kegs and dont get a Single heal from IT cause many pugs or other grps Stay in a blob is effektiv for u?