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Re: increase Timer until sc starts
Posted: Wed Feb 10, 2016 12:01 pm
by Jaycub
Except scenarios are the only platform that can deliver somewhat competitive PvP in this game. If you want the mystery of not knowing what enemy you will face around the corner, and have tons of variable/fun battles that are not necessarily balanced then ORvR is what you want.
I love both, but SC's have a chance to be a competitive outlet without taking much away from what they are at the core right now. You defend the way SC's are now like we are asking to instance ORvR.
Re: increase Timer until sc starts
Posted: Wed Feb 10, 2016 12:06 pm
by Scrilian
You can have your MM prebalanced Ethernal Citadel fun-time, but don't try to squise that competitive nonsense into the rest of the scenario system, where it's not needed. And scens are exactly like instanced small scale ORvR with a small sprinkle of balance here and there, why change it?
Re: increase Timer until sc starts
Posted: Wed Feb 10, 2016 12:09 pm
by Tiggo
Scrilian wrote:You can have your MM prebalanced Ethernal Citadel fun-time, but don't try to squise that competitive nonsense into the rest of the scenario system, where it's not needed. And scens are exactly like instanced small scale ORvR with a small sprinkle of balance here and there, why change it?
so you really think a system ENFORCING imbalance and unfairness is a good thing?
Re: increase Timer until sc starts
Posted: Wed Feb 10, 2016 12:11 pm
by Scrilian
Tiggo wrote:Scrilian wrote:You can have your MM prebalanced Ethernal Citadel fun-time, but don't try to squise that competitive nonsense into the rest of the scenario system, where it's not needed. And scens are exactly like instanced small scale ORvR with a small sprinkle of balance here and there, why change it?
so you really think a system ENFORCING imbalance and unfairness is a good thing?
Yes, as I described above why.
Does a game of dice deliberately enforce imbalance and unfairness on the dice rolls? Or should we always roll a 4

Re: increase Timer until sc starts
Posted: Wed Feb 10, 2016 12:20 pm
by Jaycub
Re: increase Timer until sc starts
Posted: Wed Feb 10, 2016 12:23 pm
by Scrilian
Ah, sure mate. Its not like dice and scenarios in WAR are games

Re: increase Timer until sc starts
Posted: Wed Feb 10, 2016 12:24 pm
by Jaycub
Keep digging that hole deeper :^)
Re: increase Timer until sc starts
Posted: Wed Feb 10, 2016 12:41 pm
by Scrilian
Besides the obvious attempt to derail my post with analogy into the fallacy debate, would really want to know the opinion of dev team on the perceived future of scenarios, esp. in the light of recently implemented manager changes.
Re: increase Timer until sc starts
Posted: Wed Feb 10, 2016 1:38 pm
by Tiggo
i certainly can see where you coming from, and if there wasnt rvr which is full of unfairness, randomness and imbalance, i might had even concur. but as there is rvr i really think, scs can be balanced and fair and in a certain way competitive (or better word perhaps: serious). (i dont speak about ladders, tournaments, esport).
Re: increase Timer until sc starts
Posted: Wed Feb 10, 2016 1:52 pm
by vove
No please don't do that. I would actually made that time shorter or removed the "I join in a moment".
Right now you have 60 seconds to join a scenario but with 1 second left you can click "I join but give me a second) which gives you another minute. Scenario already starts and player is doing god knows what. If you queue for sc join as soon as it pops up out of respect towards your teammates.
Do not make people in scenario wait 3 minutes to start the game because some idiot decides he has to browse auction house for 1 minute more.
As for people who join late because of other reasons (1 party full and more ppl in queue to create another party) system has the same flaw. You for example get invite to Tor Anroc when combat is already going on for 1 minute and you have 14 minutes left, if you postpone it two times that's already 3 minutes into battle and 12 minutes left.
What happens if ppl on one side (let's say order) join right in and people from opposite side postpone it? You are overwhelmed by the enemies. That's why people should join sc as soon as it pops up.
I would love to see reduced time for when you can join sc to 30 seconds and removed the possibility to postpone it for a minute.