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Re: Detaunt/guard prio
Posted: Fri Mar 18, 2016 3:21 pm
by Azarael
For the purposes of damage reduction, Challenge counts as a tactic.
Stacking rules are:
(ability1 || ability 2 || proc 1 || .... ) + (morale1 || morale2 || ...) + ( tactic1 && tactic2 && ...)
Note that for damage reductions, it is different. The highest in each class applies.
Re: Detaunt/guard prio
Posted: Fri Mar 18, 2016 3:30 pm
by Halhammer
I suck at maths. So,
ability: guard (50%) + morale: distracting bellow (50%) + tactic: challenge (30%) equals... what exactly?
Re: Detaunt/guard prio
Posted: Fri Mar 18, 2016 3:32 pm
by Azarael
17.5% net damage (0.5 * 0.5 * 0.7)
Re: Detaunt/guard prio
Posted: Fri Mar 18, 2016 3:33 pm
by Halhammer
Sweet
Re: Detaunt/guard prio
Posted: Fri Mar 18, 2016 3:35 pm
by Shadowgurke
Azarael wrote:
Note that for damage reductions, it is different. The highest in each class applies.
I am confused. Isn't that the case for everything? Like Statbuffs, doesn't it also just apply the highest in each class (tactic moral and skill/proc?
Re: Detaunt/guard prio
Posted: Fri Mar 18, 2016 4:33 pm
by Genisaurus
Shadowgurke wrote:Azarael wrote:
Note that for damage reductions, it is different. The highest in each class applies.
I am confused. Isn't that the case for everything? Like Statbuffs, doesn't it also just apply the highest in each class (tactic moral and skill/proc?
I think the difference only really matters for tactics. Normally, all tactics stack with one another. But if I have a tactic A that reduces my damage taken by 25%, and tactic B that reduces my damage taken by 30%, then my total damage reduction from tactics would be 30%, instead of 55%.
Contrasted with other stats, like Masterful Aim and Fightin' Chance, which combined would give 160 + 120 = 280 Ballistic Skill.
Re: Detaunt/guard prio
Posted: Fri Mar 18, 2016 4:41 pm
by Penril
Ok, i know that Crippling Strikes does not stack with Challenge. But i was wondering about Ya Missed me! and Saving me Hide. I haven't tested them tbh. Anyone knows if those stack with Challenge?
Re: Detaunt/guard prio
Posted: Fri Mar 18, 2016 4:43 pm
by Azarael
Effects which provide specific DR (magic, melee, physical) will stack with general DR on RoR.
Re: Detaunt/guard prio
Posted: Fri Mar 18, 2016 4:49 pm
by Penril
Nice.
Re: Detaunt/guard prio
Posted: Sat Mar 19, 2016 3:15 pm
by taccr
Azarael wrote:For the purposes of damage reduction, Challenge counts as a tactic.
Stacking rules are:
(ability1 || ability 2 || proc 1 || .... ) + (morale1 || morale2 || ...) + ( tactic1 && tactic2 && ...)
Note that for damage reductions, it is different. The highest in each class applies.
Could you please, for clarification, tell me if the following things are stacking:
1.) Detaunt + Challenge
2.) Guard + Challenge
3.) Immac + DBellow
Thanks.