Re: Invader Set Feedback
Posted: Mon Mar 11, 2019 4:58 pm
1. Do you play the class/archetype that uses the set you want to talk about?
Yes Maruder 64rr but have all classes/archetype on destro side.
2. What perspective do you speak from (solo (ganking, pugging in WB), organized WB or small scale player) ?
Small party rvr/ganking and pug sc/try org sc
3. Your feedback:
- Why set/set bonus is bad/overperforming;
Maraudeur: You Were Weak! - You restore 1000 Health Points each time you land a killing blow.
In small party/sc healers job is to heal U. How much Kb averange joe can make on sc 10+ so U have 10k (i think its not big number) hp, but if u have good helers and u are full on hp zero profit. On 6 vs 6 zero profit. When u kill 1 tank or dps/healer U win so +1k hp dont change nothing -zero profit.
- How it should be fixed/changed (real solution/alternative).
a)If We wanna go surv add bonus like +500 (or more or less) every 5 sec like we have on rings. Work on sc/pug/wb
b)Add regen for Ap like Subvert Str Tac (If U tell Mara dont have problems with ap go kill target dummy, and tell me how much % U destroy when U end of ap and remeber dummy dont parry/block )
c)Add like Meyhem set have: Elusive 10% on hited to increase movnamed speed by 20% for 10 sec (I dont see any topic about this 2h Bo/Bg with sub move to fast)
Yes Maruder 64rr but have all classes/archetype on destro side.
2. What perspective do you speak from (solo (ganking, pugging in WB), organized WB or small scale player) ?
Small party rvr/ganking and pug sc/try org sc
3. Your feedback:
- Why set/set bonus is bad/overperforming;
Maraudeur: You Were Weak! - You restore 1000 Health Points each time you land a killing blow.
In small party/sc healers job is to heal U. How much Kb averange joe can make on sc 10+ so U have 10k (i think its not big number) hp, but if u have good helers and u are full on hp zero profit. On 6 vs 6 zero profit. When u kill 1 tank or dps/healer U win so +1k hp dont change nothing -zero profit.
- How it should be fixed/changed (real solution/alternative).
a)If We wanna go surv add bonus like +500 (or more or less) every 5 sec like we have on rings. Work on sc/pug/wb
b)Add regen for Ap like Subvert Str Tac (If U tell Mara dont have problems with ap go kill target dummy, and tell me how much % U destroy when U end of ap and remeber dummy dont parry/block )
c)Add like Meyhem set have: Elusive 10% on hited to increase movnamed speed by 20% for 10 sec (I dont see any topic about this 2h Bo/Bg with sub move to fast)
Spoiler: