Re: Changes to Oil for keep defense
Posted: Mon Dec 14, 2020 9:13 am
Melee healing from attacking keep doors back pls.
Warhammer Online
https://www.returnofreckoning.com/forum/
https://www.returnofreckoning.com/forum/viewtopic.php?t=41637
i think the suggested idea above by bombling was that if a guild is claimed, then only a member of that guild can place the oil. which makes sense to me - add an upgrade cost and charge the guild, with the benefit being that they are the ones placing it. while being in a guild doesnt magically give people ability, it can add accountability for most guilded people on the server. youll never get 100% with any solution.Tom wrote: ↑Sat Dec 12, 2020 10:15 am Its a double edged sword.. i can count many keeps that have been saved by small independent groups or even individuals turning the entire fight by getting up on outer oil after the enemy got into inner, and managed to kill large inc enemy reinforcements as well as the enemies on inner who try to push out to stop or getting lured out by inc defenders.. causing enough chaos to allow the defenders to push and reclaim keep.
If only guilds claiming the keep can use oil, you would severly handicap defenses, unless you believe playing prowess is magcially infused in guilds by claiming a keep.
This idea is terrible. I have seen individuals single-handedly prevent and/or save entire sieges with a properly placed oil, myself included. Oil is fine the way it is, as far as I'm concerned.kinghfb wrote: ↑Wed Dec 16, 2020 10:59 ami think the suggested idea above by bombling was that if a guild is claimed, then only a member of that guild can place the oil. which makes sense to me - add an upgrade cost and charge the guild, with the benefit being that they are the ones placing it. while being in a guild doesnt magically give people ability, it can add accountability for most guilded people on the server. youll never get 100% with any solution.Tom wrote: ↑Sat Dec 12, 2020 10:15 am Its a double edged sword.. i can count many keeps that have been saved by small independent groups or even individuals turning the entire fight by getting up on outer oil after the enemy got into inner, and managed to kill large inc enemy reinforcements as well as the enemies on inner who try to push out to stop or getting lured out by inc defenders.. causing enough chaos to allow the defenders to push and reclaim keep.
If only guilds claiming the keep can use oil, you would severly handicap defenses, unless you believe playing prowess is magcially infused in guilds by claiming a keep.
i dont see unclaimed keeps having oil placement restrictions benefiting the server.
The problem is though that 99% of oil drops ARE done by baboons. See it day in and day out. These saving oils and epic drops are super rare occurrences. At least for NA prime time, idk when you primarily play.CeeJay89 wrote: ↑Wed Dec 16, 2020 9:44 pm
I'm not disagreeing with the idea of giving guilds more incentive, but preventing anyone from doing it if claimed is a nay for me.
Many of the people who I've seen drop an oil effectively were unguilded or weren't from any kind of coordination. Not everyone is a total baboon. That being said, yes, there are some people that are and ruin a good drop.
Maybe instead of only allowing a guild to drop it, allow guilds who claim a keep to activate a buff or effect from an npc in the keep of some kind that allows only those guild members to claim the next oil spawn over the course of 'x' minutes. Say 5 to 8 minutes (oil respawn is 3 minutes). This way guilds can take priority in oil drops, but aren't the only ones who can if they aren't around. Griefing should come with punishments, of course.