Page 3 of 3

Re: [Poll]Do Devs hate pvp players? :)

Posted: Wed Mar 31, 2021 10:34 am
by Bozzax
Uep sadly PVE is enforced in this version of WAR as a result of gear design

Re: [Poll]Do Devs hate pvp players? :)

Posted: Wed Mar 31, 2021 11:00 pm
by space44
imagen complaining about devs not caring about pvp when on their to do list is always a bunch of pvp stuff compared to pve. whoever made this is a troll.
To explore strange new threads
To seek out new whines and new complaints
To boldly go where no git has gone before
These are the voyages of the forum "im not complaining but" posters
im gonna have that on a poster or something now

Re: [Poll]Do Devs hate pvp players? :)

Posted: Wed Mar 31, 2021 11:22 pm
by geezereur
Why are there no scenario pop anymore? something broke?

Re: [Poll]Do Devs hate pvp players? :)

Posted: Wed Mar 31, 2021 11:37 pm
by lyncher12
well instead of adding extra toughness and ap per second to the fort weapons they could have made the fortress weapons the best

Re: [Poll]Do Devs hate pvp players? :)

Posted: Thu Apr 01, 2021 1:39 am
by Stophy22
Probably saving the slot of "best weapon" for Royal weapons :)

Re: [Poll]Do Devs hate pvp players? :)

Posted: Thu Apr 01, 2021 3:49 am
by Arthem
Devs are clearly not Pve focused. Lowering sent inf for example was a good move.

But there's room for improvement. For example, wards should be obtainable from PvP gear like it was on live. If we have to do PvE for sent ring and talisman (which is the single bis item from pve btw lol) at least don't force ppl go through Gunbad etc. for wards.

Btw Gunbad needs a rework. It shouldn't be level 40 gear. You can rapidly get into vanq now, less than a weeks playing time. Put Gunbad back as a mid tier dungeon like it was designed to be and let mid tier ppl wear it. Double it up as a power levelling tool for ppl who wanna speed through mid tier. IMO you could do the same for Bastion stairs.

Re: [Poll]Do Devs hate pvp players? :)

Posted: Thu Apr 01, 2021 3:51 am
by space44
Arthem wrote: Thu Apr 01, 2021 3:49 am There's room for improvement. For example, wards should be obtainable from PvP gear like it was on live. If we have to do PvE for sent ring and talisman at least don't force ppl go through Gunbad etc. for wards.
PvP junkies thread?

Re: [Poll]Do Devs hate pvp players? :)

Posted: Thu Apr 01, 2021 4:11 am
by wargrimnir
Arthem wrote: Thu Apr 01, 2021 3:49 am Devs are clearly not Pve focused. Lowering sent inf for example was a good move.

But there's room for improvement. For example, wards should be obtainable from PvP gear like it was on live. If we have to do PvE for sent ring and talisman (which is the single bis item from pve btw lol) at least don't force ppl go through Gunbad etc. for wards.

Btw Gunbad needs a rework. It shouldn't be level 40 gear. You can rapidly get into vanq now, less than a weeks playing time. Put Gunbad back as a mid tier dungeon like it was designed to be and let mid tier ppl wear it. Double it up as a power levelling tool for ppl who wanna speed through mid tier. IMO you could do the same for Bastion stairs.
Wards are going to be gated through PvE for the life of the server. We didn't implement PvE instances for people to skip to the end (ToVL) and destroy whatever population base of informed players that ideally carry new players on the server through that familiar content. If you want top tier PvE gear, get your sets in order, it's not going to happen through zerging RvR. Because obviously, we hate PvP players.

Re: [Poll]Do Devs hate pvp players? :)

Posted: Thu Apr 01, 2021 5:59 am
by Tom
Not directly related.. but still kind of ...

Wasn't it possible to scavenge enemy players on live... or did my memory just play a trick on me? Would be nice to have that ability on my scavenger

Re: [Poll]Do Devs hate pvp players? :)

Posted: Thu Apr 01, 2021 10:55 am
by normanis
its already hard to get ppl play city dungeons. and if start skipping than all work is on wind. pve shoudnt be first place in rvr game byt also not least.