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Re: Coppa pull range !
Posted: Sun Apr 17, 2022 2:14 pm
by Kpi
Kloaner wrote: ↑Sun Apr 17, 2022 2:11 pm
first vid is a mara pull
Oh! Right.. and the second one?

Re: Coppa pull range !
Posted: Sun Apr 17, 2022 2:24 pm
by Kloaner
Kpi wrote: ↑Sun Apr 17, 2022 2:14 pm
Oh! Right.. and the second one?
bad posi from you? everything else is okay. or not?
Re: Coppa pull range !
Posted: Sun Apr 17, 2022 3:49 pm
by Sulorie
Kpi wrote: ↑Sun Apr 17, 2022 2:14 pm
Kloaner wrote: ↑Sun Apr 17, 2022 2:11 pm
first vid is a mara pull
Oh! Right.. and the second one?
Range of that pull was totally fine, you was standing with LoS to door despite looking in the wrong direction to begin with. You should blame yourself on this one.
Come with a better examples next time and for sure those exist. The thing is most pulls are annoying but this doesn't make them OP.
Re: Coppa pull range !
Posted: Sun Apr 17, 2022 4:05 pm
by Tanski
Gttc is only good in funnels or for when running people down, otherwise it is just a great way to give tanks free immunities so you cannot punt them off dps.
Choppa is a mediocre aoe dps compared to slayer, it’s biggest asset is chop fasta, but it’s about realm balance not mirror balance.
Re: Coppa pull range !
Posted: Sun Apr 17, 2022 4:07 pm
by lumpi33
Sulorie wrote: ↑Sun Apr 17, 2022 3:49 pm
Kpi wrote: ↑Sun Apr 17, 2022 2:14 pm
Kloaner wrote: ↑Sun Apr 17, 2022 2:11 pm
first vid is a mara pull
Oh! Right.. and the second one?
Range of that pull was totally fine, you was standing with LoS to door despite looking in the wrong direction to begin with. You should blame yourself on this one.
Come with a better examples next time and for sure those exist. The thing is most pulls are annoying but this doesn't make them OP.
I agree. Can't see anything wrong in this video. Just destro doing destro stuff.
What makes this ability so annoying is the times where you get pulled without sight or through the floor or other objects. Sometimes you get even pulled into locations where you are stuck afterwards.
Re: Coppa pull range !
Posted: Sun Apr 17, 2022 6:55 pm
by Garamore
Shall we just get rid of it and give choppa rampage?
Re: Coppa pull range !
Posted: Sun Apr 17, 2022 7:05 pm
by Kpi
Garamore wrote: ↑Sun Apr 17, 2022 6:55 pm
Shall we just get rid of it and give choppa rampage?
Rampage and ID dont break the formation, interrupt skills or pull healers throut walls... so i will happy with the change

Re: Coppa pull range !
Posted: Sun Apr 17, 2022 7:45 pm
by Sulorie
Kpi wrote: ↑Sun Apr 17, 2022 7:05 pm
Garamore wrote: ↑Sun Apr 17, 2022 6:55 pm
Shall we just get rid of it and give choppa rampage?
Rampage and ID dont break the formation, interrupt skills or pull healers throut walls... so i will happy with the change
No, you won't be happy, when your teammates are hit with multiple ID procs and even more procs on ID ticks, causing significantly more dmg pressure than what a choppa can cause.
Rampage alone isn't too bad, if anything its ability to remove guard dmg avoidance makes it (too) strong.
The displacement of gtdc is an annoyance and interrupts are caused by many more skills, so I'd take the interrupt any day just to get 30 sec immunity.
Pulling through walls can happen but this outlier is no reason to remove pulls. If it can be fixed, nice but there are more important things atm than this.
Re: Coppa pull range !
Posted: Sun Apr 17, 2022 8:36 pm
by havartii
Order always complains about pulls, but they have classes with pounce. The game was designed to give an ebb and flow to the game to give it depth, not to mirror class abilities.
Re: Coppa pull range !
Posted: Sun Apr 17, 2022 9:16 pm
by LetsYouDie
r a m p a g e btw