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Re: BigBalanceBrainStorm

Posted: Tue Nov 08, 2022 4:03 pm
by Alubert
Sofong wrote: Tue Nov 08, 2022 2:16 pm dont need 50% crit dmg
remove chop faster and gtdc
give chop fasta to BO
mirror rampage ID or sth similar to choppa
agree

Re: BigBalanceBrainStorm

Posted: Tue Nov 08, 2022 4:22 pm
by ravezaar
Sofong wrote: Tue Nov 08, 2022 2:16 pm dont need 50% crit dmg
remove chop faster and gtdc
give chop fasta to BO
mirror rampage ID or sth similar to choppa
I dont like mirror but ok

dont give chop fasta to Bo unless u also remove Shatter Limbs from SH again

Re: BigBalanceBrainStorm

Posted: Tue Nov 08, 2022 5:01 pm
by wonshot
Id just aoe root to not be a free immunity, without it becoming insanely op for kitegroups.

Re: BigBalanceBrainStorm

Posted: Tue Nov 08, 2022 5:58 pm
by shoelessHN
Lol come on, who actually made it past like 1/3rd of the OP?

Re: BigBalanceBrainStorm

Posted: Tue Nov 08, 2022 7:27 pm
by Cardiff
Black Orc - We’z da Biggest! - De’z runts aint ready for fighting, dey need to be bigger! Increase group members Wounds by 80 for 1 hour - 2 second cast

M2 Stabz You Gooder - For the next 10 seconds all group members within 100 feet will deal 25% more bonus critical damage

Mor’ Hardcore - Increase knock back distance to be inline with chosen + kobs (with tactic), ib and sm

Down Ya Go moved to core, cool down reduced from 20s to 10s

Wot Armor? - Increase base amor debuff

Slayer - Rampage - Your next 4 attacks within 10 seconds cannot be blocked or parried (No longer exhausts rage)

Re: BigBalanceBrainStorm

Posted: Tue Nov 08, 2022 10:04 pm
by Cyrylius
Good read. I liked the idea of giving marauders an old version of zealot windblock with 30 seconds cooldown in place of AoE KD the most, definitely a well placed nerf as 24 ppl healdebuff shouldn't be as oppressive as mass CC.
Case in point, in not entirely sure whether the OP meant this a a buff or nerf, if anyone has a clue please do tell.

Re: BigBalanceBrainStorm

Posted: Tue Nov 08, 2022 11:36 pm
by Tuxedo013
ahem ahem....... "Give Mighty Soul back to KOTBS and make wounds debuff usable in snb and ill happily dig my knight from the dead"....(siting in graveyard almost 3 years)
*sad kotbs noices*

Re: BigBalanceBrainStorm

Posted: Wed Nov 09, 2022 4:30 am
by diegomess
Just give BO the 50%punt distance resistance he always needed and that makes sense, hes a giant hulking heavy armored beast being push around by a common hummie...

I agree BO should friendly punt gobbos as well, we always wanted this, its unique and sounds fun as hell.

You forgot the most important nerf imo... reduce the power of the detaunts or heal crits or something, healers are insanely op they are the only class in the game that you really need to tryhard the most to get rid off.

Or the best changes/ fixes in the game could be:

make the am/sh puddles to be visible all the times, not all ppl play with all effects on and this is a very important ability that should be seen just like the mines are.

Nerf aoe snares to 20-30% its insane that they are just like the ST ones, in a game that u get snared constantly by anything it gets annoying really fast.

Fix the bs healers being able to heal behind walls or through floors, its basically cheating

Re: BigBalanceBrainStorm

Posted: Wed Nov 09, 2022 9:12 am
by madrocks
That’s quite a collection of strange ideas.

When the ability related bugs are fixed you might have a less wonky base to think about balance proposals.

Re: BigBalanceBrainStorm

Posted: Wed Nov 09, 2022 9:28 am
by SuperStar
wonshot wrote: Tue Nov 08, 2022 5:01 pm Id just aoe root to not be a free immunity, without it becoming insanely op for kitegroups.
Thank you for your response!

I will write it. Reduce the immunity from aoe root to 10sec?