Re: Patch Notes 17/11/2022
Posted: Thu Nov 17, 2022 10:09 pm
I can feel a very cool Christmas gift is coming for me! <3
Warhammer Online
https://www.returnofreckoning.com/forum/
https://www.returnofreckoning.com/forum/viewtopic.php?t=49692
Stats in .getstats are not visual bug.Phantasm wrote: ↑Thu Nov 17, 2022 7:05 pmDid you try it? isnt it just visual bug? What happens when you change zone or enter scenario?wildwindblows wrote: ↑Thu Nov 17, 2022 5:22 pm Marauder have same tactic bug on stance tactics. I already put this on bugtracker while ago.
https://github.com/WarEmu/WarBugs/issues/20285
I was able to equip 7-8 tactics on SH and get procs/effects on dummies and constructs, but as soon I change zone or enter scenario, original tactic set being forced to use - means only 4 default active.
Which part of video settings i need to change/enable to see puddles on custom settings?
Thank you for the update. Sounds like a good progress.dalen wrote: ↑Thu Nov 17, 2022 9:21 pmNo, the original plan was to try and make the two ability systems co-exist and gradually switch abilities over. But that proved to be too complicated to get working as many abilities, buffs, debuffs etc interact with each other in many different ways.BluIzLucky wrote: ↑Thu Nov 17, 2022 5:44 pmR.I.P Fluffmaster, you had a good run
Out of curiosity was this fixed with the new ability system or was it more tactic switch related?
Guess I'm really asking if the new system will be patched in in one go or if you can convert ability by ability?
So once the new system is done the switch will be done all at once.
It is currently mostly working for all the player abilities with the patch 1.4.8 ability data. But some testing and bug fixing still remains on that. We are also working on fixing dungeons to work with it and bringing over most of the RoR class changes to it.
U remeber when sm or bo kill U solo ?
thanks for your time, this change sounds amazingdalen wrote: ↑Thu Nov 17, 2022 9:21 pmNo, the original plan was to try and make the two ability systems co-exist and gradually switch abilities over. But that proved to be too complicated to get working as many abilities, buffs, debuffs etc interact with each other in many different ways.BluIzLucky wrote: ↑Thu Nov 17, 2022 5:44 pmR.I.P Fluffmaster, you had a good run
Out of curiosity was this fixed with the new ability system or was it more tactic switch related?
Guess I'm really asking if the new system will be patched in in one go or if you can convert ability by ability?
So once the new system is done the switch will be done all at once.
It is currently mostly working for all the player abilities with the patch 1.4.8 ability data. But some testing and bug fixing still remains on that. We are also working on fixing dungeons to work with it and bringing over most of the RoR class changes to it.