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Re: Kotbs Arcing Swing suggestion
Posted: Thu Apr 17, 2025 1:33 pm
by Rapzel
Battlefield wrote: ↑Thu Apr 17, 2025 10:47 am
Alubert wrote: ↑Thu Apr 17, 2025 7:16 am
Battlefield wrote: ↑Wed Apr 16, 2025 1:05 pm
I already answered about the +15% healing tactic, Chosen has Tzeentch's Reflection ability wich now gives absorb effect for all party members every 30 seconds 1100 absorb magic damage
About Mighty Soul tactic, only one ability without a cooldown that was affected by the Mighty Soul tactic is Blazing Blade. I did not like it because all dot damage was often cleansed by healers and this was almost the main part of the damage, in other words you sometimes lost a lot of damage when using this tactic.
I don't use Blazing Blade ability at all now because the Knight's main damage is in the path of Conquest and party in the path of Vigilance.
And if the developers decide to bring this tactic back, it would be good if it was in the 1st or 2nd path, then players playing for the Chosen will pay attention to the 2h Knight
Are you serious about this? Are you trying to compare +15% greater continuous healing vs useless Tzeentch Reflection? That ability is dead. It works not on magic dmg but only on magic casting abilities ie only on BW. Additionally it gives free immunity on stun/kd. No one takes this skill.
Alubert you play 2h Chosen with focus on the Path of Dread
RoR.builders - Chosen or
RoR.builders - Chosen
Most snb Chosens in warbands with focus on the Path of Discord/Path of Corruption and always have Tzeentch's Reflection ability and it absorbs all magic damage, even magic dots from AM, Engi, RP, BW, SM, because magic dot it is too magic ability.
it works like IB's Runic shield but for all group.
RoR.builders - Chosen
or sov +2 points
RoR.builders - Chosen
You can try such build for 2h Chosen
RoR.builders - Chosen
No, those builds are not the standard builds on Chosen, these are builds you just made up to fit your narrative.
Re: Kotbs Arcing Swing suggestion
Posted: Thu Apr 17, 2025 2:33 pm
by Alubert
Tzeentchs Reflection don’t work like others magic absorbs. Made test when ability got rework. Not working vs mele magic dmg (like SM, WP), not working vs ranged magic dmg (like SW fester). Working only on magic casters. No idea why. Let me know if you test maybe devs change this.
Re: Kotbs Arcing Swing suggestion
Posted: Thu Apr 17, 2025 2:54 pm
by Panzerkasper
Alubert wrote: ↑Thu Apr 17, 2025 2:33 pm
Tzeentchs Reflection don’t work like others magic absorbs. Made test when ability got rework. Not working vs mele magic dmg (like SM, WP), not working vs ranged magic dmg (like SW fester). Working only on magic casters. No idea why. Let me know if you test maybe devs change this.
It stems back from the time WAR was still in development. Tzeentchs Reflection was designed as a counterplay to BWs. The ability has been trash since the dawn of time and while the iteration now is a bit more useful, it's still garbage.
Re: Kotbs Arcing Swing suggestion
Posted: Thu Apr 17, 2025 5:44 pm
by Battlefield
Alubert wrote: ↑Thu Apr 17, 2025 2:33 pm
Tzeentchs Reflection don’t work like others magic absorbs. Made test when ability got rework. Not working vs mele magic dmg (like SM, WP), not working vs ranged magic dmg (like SW fester). Working only on magic casters. No idea why. Let me know if you test maybe devs change this.
Stop talking BULLSHIT and misleading, I just tested vs AM dots and it works well, even vs WH bullets !
It means Tzeentchs Reflection will works even vs SM or Engi corporeal dots !
IB's Runic shield works vs Chosen melee magic damage, tested.
Re: Kotbs Arcing Swing suggestion
Posted: Thu Apr 17, 2025 5:45 pm
by Battlefield
Panzerkasper wrote: ↑Thu Apr 17, 2025 2:54 pm
Alubert wrote: ↑Thu Apr 17, 2025 2:33 pm
Tzeentchs Reflection don’t work like others magic absorbs. Made test when ability got rework. Not working vs mele magic dmg (like SM, WP), not working vs ranged magic dmg (like SW fester). Working only on magic casters. No idea why. Let me know if you test maybe devs change this.
It stems back from the time WAR was still in development. Tzeentchs Reflection was designed as a counterplay to BWs. The ability has been trash since the dawn of time and while the iteration now is a bit more useful, it's still garbage.
was designed, was designed, it does not matter when it works versus all magic damage in the game
Re: Kotbs Arcing Swing suggestion
Posted: Thu Apr 17, 2025 6:09 pm
by sharpblader
Damn it's 2022 and Battlefield is back with another suggestion.
Just before it's removal, Mighty Soul changed all attacks to deal Elemental damage, but with a penalty of taking 15% extra damage yourself.
Re: Kotbs Arcing Swing suggestion
Posted: Thu Apr 17, 2025 8:09 pm
by Battlefield
sharpblader wrote: ↑Thu Apr 17, 2025 6:09 pm
Damn it's 2022 and Battlefield is back with another suggestion.
Just before it's removal, Mighty Soul changed all attacks to deal Elemental damage, but with a penalty of taking 15% extra damage yourself.
I did not play for 2 years and yep, but it was a private server update and Chosen had such tactic too with Cleave undefendable ability, i guess that's why it was removed from the game.
Re: Kotbs Arcing Swing suggestion
Posted: Thu Apr 17, 2025 11:49 pm
by Farrul
sharpblader wrote: ↑Thu Apr 17, 2025 6:09 pmJust before it's removal, Mighty Soul changed all attacks to deal Elemental damage, but with a penalty of taking 15% extra damage yourself.
That was just another illogical nerf prior to its removal.
Obviously it would be equal of not existing. Hence these changes to RoR makes no sense at all.
Re: Kotbs Arcing Swing suggestion
Posted: Fri Apr 18, 2025 12:33 am
by Aethilmar
This has become a Knight/Chosen pity party.
If they just had these changes they would be the most popular tanks on each side.
Oh, wait, they are ...
Knight is a modest 1.4% more than SM over last 90 days.
Chosen is like 4% more than nearest contender of BO over same period.
Folks need to get a grip.
Re: Kotbs Arcing Swing suggestion
Posted: Fri Apr 18, 2025 12:42 am
by Farrul
Alubert wrote: ↑Wed Apr 16, 2025 9:55 amThis was the main reason to play 2h chosen.
What drove the devs to take away the coupled with chosen tactics that identified chosen for years and then give it to another class (SM)?
I really don't need Daemonclaw and relentless spirt dmg component (with tactics).
Give away chosen CS, take away Deamonclaw and relentless spirt dmg (oppressing blow tactic component) take away Corruptive Power, give back Knight Mighty Soul.
Maybe it was back then, then the devs of RoR gave Chosen strong features such as a 300 + stat tactic they did not have and improved damage, 2H Chosens today run around with 1k str and 1k toughness lol so forgive me for not feeling sorry for the 2H chosen.
But of course i can still agree, chosens should get CS back and have these OP stats removed, but the removal of mighty soul is on another level of sillyness, it was even castrated before its removal to the point noone would use it anyways, completely illogical display of disdain for the kotbs class by whoever person was responsible for this at the time.
vanbuinen77 wrote: ↑Thu Apr 17, 2025 11:21 am
They took away chosen cs only to give to sms, gg
Then gave chosen relentless spirit damage meaning there is no need for weapon skill, so stack it all into toughness/str and profit. Hence you could say they gave Chosens the full Spirit dps feature of the 2H SM since originally Chosens 2H tree was mostly physical damage and SM the only true magical tank.