saiho wrote: ↑Tue Jun 17, 2025 4:43 pm
Nearly every resource you mentioned is incredibly unintuitive, most people dont want to spend hours typing in numbers into an excel spreadsheet, experienced & new
Troma has a beautiful website with all the basics a brand new player needs to know to get started at
WarCamp. It is pinned on the official discord and is usually linked to new players, unfortunately this website is very out of date for years now, and does not have the resources shown anywhere.
For the new player experience, no matter what resources you make available, how much you dumb it down... since a lot of these resources already kind of exist anyway if people ask - a new player will always be matched unfairly with the current population of RoR.
Brand new players will be usually fighting people who have already spent hundreds of hours learning the intricacies and little tricks of this game, even the worst players will know more than them, and a brand new player is most likely not going to skim through hours of resources and guides just to get started. They want to play the game.
The new player experience on RoR is pretty much getting destroyed by others who started before you until you slowly learn how to get better than them. Now granted that is not a high bar and you can easily get there very fast, but you still have to get there through suffering through REALLY bad days, unless you were lucky to be on the stomping side.
I do think this can be SLIGHTLY improved if we would start encouraging solo-queue or due-queue Scenarios more instead of premades and grouping up. But once you reach 40 it seems like the hammer hits you anyway when you face a real group.
The population is too low and unless there is going to be a massive boom of constant new players that the matchmaking could use to set against each other... I don't think the new player experience can be massively improved by natural means - unless you dumb the game down even more than it already is.
The reason I say this is that every single MMORPG on the market struggles from this exact same issue, but due to having larger population, not for new players in general but for high-end Arena and Competitive Battlegrounds or whatever. The more your playerpool shrinks, the more aggresive and more punishing the "newer" player experience will be.
The best advice is still, joining a guild as soon as possible, asking as many questions as you can and be open-minded to the responses you get, play together with others and not play solo until you have soaked up enough game experience to do so. Otherwise you need sheer Willpower and soldier through it.