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Re: Bring back damage to this game

Posted: Sat Jul 12, 2025 7:21 am
by joroth
salazarn wrote: Thu Jul 10, 2025 7:09 pm Bring back greater crit on items and rr ranks.
Remove the nerfs to damage specs like sorc and slayer and welf and wh
Lower the healing to AoR levels
Remove the morale cap
Change back the way toughness worked to before when it wasnt so strong

Scenarios in current RoR are painful. Premades just roll over people with healer stacking. Getting a kill is too hard vs guarded teams spamming party heal.

Slapping a 24person cap on aoes might work for rvr but smallscale and scenarios just arent working right now for many I believe.

Damage is fine ,healing is too strong. Ini, armor talis are too good. My dok walking around with 10k hp -19%chance to be crit and 880wp, and 3900 armor. Unless tanks don't guard swap im not dying in a small scale scenario.

Healers hit all the will power they need at vanq and just stack Def. It's been that way for a while.

Re: Bring back damage to this game

Posted: Sat Jul 12, 2025 10:19 am
by geezereur
Healing is out of control in this game atm.

Re: Bring back damage to this game

Posted: Sat Jul 12, 2025 1:14 pm
by Nameless
Instead of 2/2/2 make experiment match with 3/3 or 4/2 (no tanks setups) and you will see how the kill count and ttk will be. Healing by itself is nothing without guard, challenge, def punts and kbs from tanks

Re: Bring back damage to this game

Posted: Sat Jul 12, 2025 8:33 pm
by salazarn
Nameless wrote: Sat Jul 12, 2025 1:14 pm Instead of 2/2/2 make experiment match with 3/3 or 4/2 (no tanks setups) and you will see how the kill count and ttk will be. Healing by itself is nothing without guard, challenge, def punts and kbs from tanks
Yes the system synergises in scs to make things too defensive. But a solo healer fully kitted out will probably tank a dps and a tank forever unless u got a second heal debuff.

Re: Bring back damage to this game

Posted: Sun Jul 13, 2025 4:21 am
by Martok
salazarn wrote: Thu Jul 10, 2025 7:09 pmBring back greater crit on items and rr ranks.

Not quite what you probably had in mind, however under the category of "items' cannons, particularly those used to defend a keep, should have their damaged buffed again. As it is, you might as well just used harsh language.

Re: Bring back damage to this game

Posted: Sun Jul 13, 2025 7:10 am
by Ysaran
I strongly suspect that the ppl advocating for a DPS buff/heal nerf have not (ever) played healer.

Re: Bring back damage to this game

Posted: Sun Jul 13, 2025 8:29 am
by Jeliel80
At the moment (and for quite a while), DPS in RoR is at the highest has ever been.

Re: Bring back damage to this game

Posted: Sun Jul 13, 2025 8:46 am
by Alubert
Martok wrote: Sun Jul 13, 2025 4:21 am
salazarn wrote: Thu Jul 10, 2025 7:09 pmBring back greater crit on items and rr ranks.

Not quite what you probably had in mind, however under the category of "items' cannons, particularly those used to defend a keep, should have their damaged buffed again. As it is, you might as well just used harsh language.
With that, I agree. For some reason unknown to me, the devs are limiting access to crits. We don't even have talismans for shoulder pads (also power in gloves). The more options the better.
There are also very limited crit chance/crit dmg set bonuses or none at all e.g. Choppa/sl meaningless 7 debuff bonus instead of 9% crit chance + 12% crit dmg.
Dmg and burst should depend precisely on crit and not primitive armor pene stacking.

Re: Bring back damage to this game

Posted: Sun Jul 13, 2025 8:50 am
by normanis
heal debuff from chosens and kobs should be bigger (also 50% from zeal/rp tactics)
no need increase crits or damage

Re: Bring back damage to this game

Posted: Sun Jul 13, 2025 10:09 am
by Sulorie
normanis wrote: Sun Jul 13, 2025 8:50 am heal debuff from chosens and kobs should be bigger (also 50% from zeal/rp tactics)
no need increase crits or damage
Nah, a passively applied heal debuff, which can't be removed (unless removing the tank), with auras should never be higher than 25%.