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Re: Where mara pull skill will be fix?!!!
Posted: Thu Sep 04, 2025 4:52 pm
by tsyuryu
Farrul wrote: Thu Sep 04, 2025 7:22 am
tsyuryu wrote: Wed Sep 03, 2025 10:06 pm
Tisaya wrote: Wed Sep 03, 2025 9:51 pm
There's no counter to mara's pull, because it doesn't go on CD if it fails. Mara just tries again 1.5 seconds, over and over again, until succeeds.
You can't seriously compare this to wl's lion. Mara's pull is god mode compared to wl's. Free kill every so seconds, without any downsides.
You should try playing Mara to see what it’s like. Yeah, it’s annoying when the pull actually lands, but most of the time it just gets disrupted. If you’ve got good ping you can usually outrange it, or just use line of sight. And if you ever get pulled through walls or objects, that’s just down to your ping.
WL pull, on the other hand, can only be parried and it goes off way more consistently.
I’ve fought against both, and honestly WL pull feels stronger. There just aren’t that many ways to counter it.
You can't really compare them since one requires an
alive pet to function, a pets that is bugged, despawns and requires melee range.
Even if the WL pull itself would be a little better( questionable) it is per default a lot worse since it requires the pet. Mara does not have the issue and usable always, in the largest scale to the smallest.
Having said that, it is annoying if it gets disrupted, but it is super annoying to get pulled. Mara pull needs to go into CD when it gets interrupted/taunted. That's the fix it alway needed.
wl dont requiere melee range you will get pull before the pet reach you actually, in fortress postern fight wl can pull you inside while the pet dont go out for exemple
Re: Where mara pull skill will be fix?!!!
Posted: Fri Sep 05, 2025 10:52 am
by Tisaya
tsyuryu wrote: Thu Sep 04, 2025 4:52 pm
Farrul wrote: Thu Sep 04, 2025 7:22 am
tsyuryu wrote: Wed Sep 03, 2025 10:06 pm
You should try playing Mara to see what it’s like. Yeah, it’s annoying when the pull actually lands, but most of the time it just gets disrupted. If you’ve got good ping you can usually outrange it, or just use line of sight. And if you ever get pulled through walls or objects, that’s just down to your ping.
WL pull, on the other hand, can only be parried and it goes off way more consistently.
I’ve fought against both, and honestly WL pull feels stronger. There just aren’t that many ways to counter it.
You can't really compare them since one requires an
alive pet to function, a pets that is bugged, despawns and requires melee range.
Even if the WL pull itself would be a little better( questionable) it is per default a lot worse since it requires the pet. Mara does not have the issue and usable always, in the largest scale to the smallest.
Having said that, it is annoying if it gets disrupted, but it is super annoying to get pulled. Mara pull needs to go into CD when it gets interrupted/taunted. That's the fix it alway needed.
wl dont requiere melee range you will get pull before the pet reach you actually, in fortress postern fight wl can pull you inside while the pet dont go out for exemple
I have no idea where did you get this nonsense. Melee contact by a lion is required for the pull to work. WL can't pull when sieging a keep, because pet won't go through broken gates.
Re: Where mara pull skill will be fix?!!!
Posted: Fri Sep 05, 2025 11:52 am
by wildwindblows
Nobody play st mara if there will be no proper adjustment in next patch. There will be aoe mara everywhere only.
Re: Where mara pull skill will be fix?!!!
Posted: Fri Sep 05, 2025 12:02 pm
by Alubert
wildwindblows wrote: Fri Sep 05, 2025 11:52 am
Nobody play st mara if there will be no proper adjustment in next patch. There will be aoe mara everywhere only.
As I wrote earlier, this is one of the reasons why pull should only be available in ST spec.
Re: Where mara pull skill will be fix?!!!
Posted: Fri Sep 05, 2025 12:10 pm
by wildwindblows
Alubert wrote: Fri Sep 05, 2025 12:02 pm
wildwindblows wrote: Fri Sep 05, 2025 11:52 am
Nobody play st mara if there will be no proper adjustment in next patch. There will be aoe mara everywhere only.
As I wrote earlier, this is one of the reasons why pull should only be available in ST spec.
Then same thing should be valid for wl too. In addition to this, prevent pounce in aoe spec.
Re: Where mara pull skill will be fix?!!!
Posted: Fri Sep 05, 2025 12:19 pm
by Telther
Illuminati wrote: Wed Sep 03, 2025 4:31 pm
Maybe fix Eng / Magus pull from pulling you through floors first.
Ez fix for the pulls in general.
Pulls should give you BOTH unstoppable/unmovable and only work if you have neither of those immunities.
Same with choppa pulls through stairs/walls/doors too?
Re: Where mara pull skill will be fix?!!!
Posted: Fri Sep 05, 2025 12:30 pm
by Bankei
Telther wrote: Fri Sep 05, 2025 12:19 pm
Illuminati wrote: Wed Sep 03, 2025 4:31 pm
Maybe fix Eng / Magus pull from pulling you through floors first.
Ez fix for the pulls in general.
Pulls should give you BOTH unstoppable/unmovable and only work if you have neither of those immunities.
Same with choppa pulls through stairs/walls/doors too?
Choppa pulls are 20ft, doesn't even work at the 25ft from the tooltip, relax
Mara pulls are fine, they can be disrupted, LOS, anything. When the lion stops pulling me from behind the keep walls, we can talk about reworking the mara pull
Re: Where mara pull skill will be fix?!!!
Posted: Fri Sep 05, 2025 3:00 pm
by tsyuryu
Tisaya wrote: Fri Sep 05, 2025 10:52 am
tsyuryu wrote: Thu Sep 04, 2025 4:52 pm
Farrul wrote: Thu Sep 04, 2025 7:22 am
You can't really compare them since one requires an
alive pet to function, a pets that is bugged, despawns and requires melee range.
Even if the WL pull itself would be a little better( questionable) it is per default a lot worse since it requires the pet. Mara does not have the issue and usable always, in the largest scale to the smallest.
Having said that, it is annoying if it gets disrupted, but it is super annoying to get pulled. Mara pull needs to go into CD when it gets interrupted/taunted. That's the fix it alway needed.
wl dont requiere melee range you will get pull before the pet reach you actually, in fortress postern fight wl can pull you inside while the pet dont go out for exemple
I have no idea where did you get this nonsense. Melee contact by a lion is required for the pull to work. WL can't pull when sieging a keep, because pet won't go through broken gates.
did you read what i wrote, i say fortress postern fight, and yes you get pull before the lion reach you come play destro you will taste some wl pull from lion pet you see far away from you
Re: Where mara pull skill will be fix?!!!
Posted: Fri Sep 05, 2025 4:33 pm
by Telther
Bankei wrote: Fri Sep 05, 2025 12:30 pm
Telther wrote: Fri Sep 05, 2025 12:19 pm
Illuminati wrote: Wed Sep 03, 2025 4:31 pm
Maybe fix Eng / Magus pull from pulling you through floors first.
Ez fix for the pulls in general.
Pulls should give you BOTH unstoppable/unmovable and only work if you have neither of those immunities.
Same with choppa pulls through stairs/walls/doors too?
Choppa pulls are 20ft, doesn't even work at the 25ft from the tooltip, relax
Mara pulls are fine, they can be disrupted, LOS, anything. When the lion stops pulling me from behind the keep walls, we can talk about reworking the mara pull
I can pull through the stairs on the my choppa just fine, so yea that works too.
And your logic with mara pulls are just fine (they can still pull after Los) you can cc/kill the lion just as easy. Both need reworked, both work broken as is just now.
Make the pull player based/coded just like the mara and watch the salt continue to flow just as much.
Re: Where mara pull skill will be fix?!!!
Posted: Fri Sep 05, 2025 4:43 pm
by Bankei
Telther wrote: Fri Sep 05, 2025 4:33 pm
Bankei wrote: Fri Sep 05, 2025 12:30 pm
Telther wrote: Fri Sep 05, 2025 12:19 pm
Same with choppa pulls through stairs/walls/doors too?
Choppa pulls are 20ft, doesn't even work at the 25ft from the tooltip, relax
Mara pulls are fine, they can be disrupted, LOS, anything. When the lion stops pulling me from behind the keep walls, we can talk about reworking the mara pull
I can pull through the stairs on the my choppa just fine, so yea that works too.
And your logic with mara pulls are just fine (they can still pull after Los) you can cc/kill the lion just as easy. Both need reworked, both work broken as is just now.
Make the pull player based/coded just like the mara and watch the salt continue to flow just as much.
Maybe the clown makeup got in your eyes: WL can easily pull you with no LOS, behind a keep wall when the lion isn't in melee range and is basically teleporting up and down the wall.
I would be absolutely ok if all pulls were disabled in the game