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Re: Patch Notes 1/9/2017

Posted: Wed Sep 06, 2017 3:48 pm
by Natherul
Vajazzle24 wrote:
Thank you for the stealth/mount fix!

I'll test it when the scenario pops. Also I want to test howling gorge (same mechanic but unsure if it has the same issues as I hardly ever blow up).
Same mechanics yes, also has an issue Im unsure if its fixed or not, thats related to the db (drop in locations are swapped) since we push code and db seperate

Re: Patch Notes 1/9/2017

Posted: Wed Sep 06, 2017 5:58 pm
by Grobbok
now when we have new rvr system, we have 21 zones for play instead 9, pity that we still are blocked in one zone for 4-5 hours. And after this new system elf and dwarf rvr is a rare thing, always empire, it starts to be boring. We should be able to take zone faster, rvr should be more flexible and fun.

Re: Patch Notes 1/9/2017

Posted: Wed Sep 06, 2017 6:08 pm
by Vajazzle24
Grobbok wrote:now when we have new rvr system, we have 21 zones for play instead 9, pity that we still are blocked in one zone for 4-5 hours. And after this new system elf and dwarf rvr is a rare thing, always empire, it starts to be boring. We should be able to take zone faster, rvr should be more flexible and fun.
I agree it has gotten stale with just empire zones mainly. I get it most dwarf/Greenskin t4 is terrible. I know two open pairings will help this but any plans on making it where after a pairing is locked you have to do one of the other two next?

Re: Patch Notes 1/9/2017

Posted: Wed Sep 06, 2017 6:47 pm
by Collateral
Perhaps something like this: to be able to play in t4 zones, all t2-t3 zones have to be locked.

Re: Patch Notes 1/9/2017

Posted: Wed Sep 06, 2017 7:38 pm
by Hargrim
Vajazzle24 wrote:I agree it has gotten stale with just empire zones mainly. I get it most dwarf/Greenskin t4 is terrible. I know two open pairings will help this but any plans on making it where after a pairing is locked you have to do one of the other two next?
But it's already like this...?

Re: Patch Notes 1/9/2017

Posted: Wed Sep 06, 2017 7:42 pm
by Hargrim
Collateral wrote:Perhaps something like this: to be able to play in t4 zones, all t2-t3 zones have to be locked.
What would that add to the gameplay?

Re: Patch Notes 1/9/2017

Posted: Wed Sep 06, 2017 7:52 pm
by Vajazzle24
Hargrim wrote:
Vajazzle24 wrote:I agree it has gotten stale with just empire zones mainly. I get it most dwarf/Greenskin t4 is terrible. I know two open pairings will help this but any plans on making it where after a pairing is locked you have to do one of the other two next?
But it's already like this...?
Everytime I logon to play I'd say it's 95% of the time empire, 4% elf, 1% dwarf. Maybe just how it happens to fall when I play.

Re: Patch Notes 1/9/2017

Posted: Wed Sep 06, 2017 7:55 pm
by Hargrim
Vajazzle24 wrote:Everytime I logon to play I'd say it's 95% of the time empire, 4% elf, 1% dwarf. Maybe just how it happens to fall when I play.
It is. When you lock zone 2 other zones open, the one just locked stays locked till you lock new zone.

Re: Patch Notes 1/9/2017

Posted: Wed Sep 06, 2017 8:01 pm
by dansari
Hargrim wrote:
Vajazzle24 wrote:Everytime I logon to play I'd say it's 95% of the time empire, 4% elf, 1% dwarf. Maybe just how it happens to fall when I play.
It is. When you lock zone 2 other zones open, the one just locked stays locked till you lock new zone.
And it stays this way for the 2nd zone as well? So if you started in emp, then moved to elf, it would force you to dwarf? Or does it let you go into emp or dwarf from elf? I have no qualms with how it works currently -- just asking for clarity.

Re: Patch Notes 1/9/2017

Posted: Wed Sep 06, 2017 8:03 pm
by Hargrim
dansari wrote:And it stays this way for the 2nd zone as well? So if you started in emp, then moved to elf, it would force you to dwarf? Or does it let you go into emp or dwarf from elf? I have no qualms with how it works currently -- just asking for clarity.
No, you can do Empire Dwarf Empire Elf Empire Dwarf Elf Dwarf Empire.