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Re: [Suggestion] Add a 0.2-4s snare when jumping.

Posted: Thu Jan 07, 2016 10:28 pm
by Renork
Tesq wrote:jump is vital for kiting for any classes that can use it, if anything have to be done about the jump issue, at least the snare should not stack with all other snare, but i hardly see it as an issue.

I don't even.........you killed one of my neurons. Thanks jerk.

Re: [Suggestion] Add a 0.2-4s snare when jumping.

Posted: Thu Jan 07, 2016 10:32 pm
by SilverWF
Renork wrote:It doesn't have to be anything major, maybe 5-10% max. I guess this is why I didn't mind lotd so much, Odjira made it possible to catch people. Note: I don't think an increase in melee range skills is an option as that would be as silly as jumping ahead of people.


Oh boy, I'm expecting 80% of the server to try to slice me in two since majority of people do it, but honestly it's silly to not being able to hit someone because they're jamming their jump button (/Hi Zima) and warping away from you.
just don't open on healing and good Zealot next time. :lol:

Also, that problem were at live. Watch old vids - there is always someone jumping and actually teleporting forward after this.

Maybe, you didn't noticed that before, coz played at NA server with really low ping...

Re: [Suggestion] Add a 0.2-4s snare when jumping.

Posted: Thu Jan 07, 2016 10:33 pm
by Renork
Omg learn English or use a better translator so I can at least understand you.


Side note: I don't have a problem at night (US prime), so I guess my ****** ping will have to suffer during euro prime :^(

Re: [Suggestion] Add a 0.2-4s snare when jumping.

Posted: Thu Jan 07, 2016 10:37 pm
by SilverWF
blackout wrote:better nerf white lion
A single good post (over mine, sure) from whole thread 8-)

Re: [Suggestion] Add a 0.2-4s snare when jumping.

Posted: Thu Jan 07, 2016 10:53 pm
by SigmarPriest
closed