Page 4 of 4

Re: [DEVELOPMENT] T1-T3 Armour Unification.

Posted: Sat Jul 23, 2016 6:36 pm
by TenTonHammer
jojomen wrote:they need to look differently to allow players guess what enemy wearing ATM.
Alternate appreance and paint makes this argument invalid

Re: [DEVELOPMENT] T1-T3 Armour Unification.

Posted: Mon Jul 25, 2016 9:12 am
by saupreusse
Fix Items, ffs! And Server - torque.

Re: [DEVELOPMENT] T1-T3 Armour Unification.

Posted: Mon Jul 25, 2016 9:15 am
by Afterlife92
A bit offtopic but is there anyway Torque you can add apperances on ruin and anni for each class like you did with t4 sc sets or your to lazy xD ?

Re: [DEVELOPMENT] T1-T3 Armour Unification.

Posted: Mon Jul 25, 2016 1:37 pm
by Morf
Cheers Torque, 1 question tho, why you no make shaman gear look different ? night gobbo armor yo !!

Re: [DEVELOPMENT] T1-T3 Armour Unification.

Posted: Mon Jul 25, 2016 1:56 pm
by Combi
1st magus helm looks epic