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Re: High Disrupt is an issue

Posted: Sun Jan 14, 2018 3:04 pm
by rmpl
Isn't it fair that magic gets disrupted a lot since most people have 20-40% resistances?

Re: High Disrupt is an issue

Posted: Sun Jan 14, 2018 3:09 pm
by Telen
rmpl wrote:Isn't it fair that magic gets disrupted a lot since most people have 20-40% resistances?
and what stat penetrates it? and are there any bypass resist abilities?

Re: High Disrupt is an issue

Posted: Sun Jan 14, 2018 3:10 pm
by Asherdoom
Telen wrote:
rmpl wrote:Isn't it fair that magic gets disrupted a lot since most people have 20-40% resistances?
and what stat penetrates it? and are their any bypass resist abilities?
intellect reduce chance to be disruptd and increase magical damage. simple

Re: High Disrupt is an issue

Posted: Sun Jan 14, 2018 3:11 pm
by bloodi
Druin wrote:
Telen wrote: The weird thing about dots now compared to those skills is that dots by having a avoidance test on application for the whole dot then again on each individual tick means they face two avoidance tests compared to one on dd.
+ cleanse.
+ They were already worse than the DD options.

You already had more success on dot based classes like shaman by not using the dots and just sticking to Brain busta + Bunch of waagh.
rmpl wrote:Isn't it fair that magic gets disrupted a lot since most people have 20-40% resistances?
Well, then i dont ever want to get anything done to me by any mdps ever since i can run 105% armor on my IB, i guess that is also "fair".

And i am not talking about taking 0 damage, i am talking about being immune to all of their skills and them having 0 effect, thats what happens when you get disrupted.
Asherdoom wrote:Intellect reduce chance to be disruptd and increase magical damage. simple
And weapon skill makes you ignore armor but no amount of it will you make ignore all armor and no amount of int will make 25% of your spells get disrupted against a basic target that spent rr on deft defender or simply has an IB/BG in their group, nevermind healers which are just immune to magic.

Re: High Disrupt is an issue

Posted: Sun Jan 14, 2018 3:13 pm
by Telen
Asherdoom wrote: intellect reduce chance to be disruptd and increase magical damage. simple
Thats avoidance not resist. Flanking is the counter to melee avoidance. Stat counters ranged avoidance because its not feasible to flank in the same way.

Re: High Disrupt is an issue

Posted: Sun Jan 14, 2018 3:20 pm
by rmpl
Telen wrote:
rmpl wrote:Isn't it fair that magic gets disrupted a lot since most people have 20-40% resistances?
and what stat penetrates it? and are there any bypass resist abilities?
I assume you're talking about weapon skill but I haven't seen anyone actively stack that stat except few SHs. Sure, it's there and most people have it at around 350ish but despite its existence I still would prefer magical damage over physical on a rdps.

Re: High Disrupt is an issue

Posted: Sun Jan 14, 2018 3:25 pm
by Telen
rmpl wrote:
Telen wrote:
rmpl wrote:Isn't it fair that magic gets disrupted a lot since most people have 20-40% resistances?
and what stat penetrates it? and are there any bypass resist abilities?
I assume you're talking about weapon skill but I haven't seen anyone actively stack that stat except few SHs. Sure, it's there and most people have it at around 350ish but despite its existence I still would prefer magical damage over physical on a rdps.
There is the choice to though. You'll still get over 20% penetration which would bring many none tank not stacking armour down to resist levels anyway. Resists get a cap instead of a penetration stat. I imagine Mythics original thinking was maybe magic was meant to kill tanks.

Re: High Disrupt is an issue

Posted: Sun Jan 14, 2018 3:49 pm
by Raefar
Telen wrote: There is the choice to though. You'll still get over 20% penetration which would bring many none tank not stacking armour down to resist levels anyway. Resists get a cap instead of a penetration stat. I imagine Mythics original thinking was maybe magic was meant to kill tanks.
At times live was very rock, paper, scissors with tank>mdps>rdps>tank

Re: High Disrupt is an issue

Posted: Sun Jan 14, 2018 5:19 pm
by dansari
rmpl wrote:
Telen wrote:
rmpl wrote:Isn't it fair that magic gets disrupted a lot since most people have 20-40% resistances?
and what stat penetrates it? and are there any bypass resist abilities?
I assume you're talking about weapon skill but I haven't seen anyone actively stack that stat except few SHs. Sure, it's there and most people have it at around 350ish but despite its existence I still would prefer magical damage over physical on a rdps.
WS is very easy to stack for classes like SW and Slayer as well because of the +main stat, +WS, -toughness tactics.

Re: High Disrupt is an issue

Posted: Sun Jan 14, 2018 7:35 pm
by xtc1999
Asherdoom wrote:
Telen wrote:
rmpl wrote:Isn't it fair that magic gets disrupted a lot since most people have 20-40% resistances?
and what stat penetrates it? and are their any bypass resist abilities?
intellect reduce chance to be disruptd and increase magical damage. simple
int doesnt reduce all disrupts...