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				Re: Changelog 24/02/2015 (RvR, Quests and Launcher)
				Posted: Wed Feb 25, 2015 4:04 am
				by Monkeegod
				Hellelujah!
			 
			
					
				Re: Changelog 24/02/2015 (RvR, Quests and Launcher)
				Posted: Wed Feb 25, 2015 4:26 am
				by Lindisfarne
				Awesome 

 Great job. Can't wait to see what u have coming next.
My two wishes
-Scenario party icons (warbands)
-Fix for spells casting but not going off/getting stuck
Servers really coming along 

 /waaaghhhh
 
			 
			
					
				Re: Changelog 24/02/2015 (RvR, Quests and Launcher)
				Posted: Wed Feb 25, 2015 4:43 am
				by navis
				simply outstanding!
			 
			
					
				Re: Changelog 24/02/2015 (RvR, Quests and Launcher)
				Posted: Wed Feb 25, 2015 4:56 am
				by amputationsaw
				uuuuhh that sweet sweetness is so yummy! thanks again dear devs <3
			 
			
					
				Re: Changelog 24/02/2015 (RvR, Quests and Launcher)
				Posted: Wed Feb 25, 2015 4:57 am
				by Nastylicious
				Awsome patch gj guy
			 
			
					
				Re: Changelog 24/02/2015 (RvR, Quests and Launcher)
				Posted: Wed Feb 25, 2015 5:54 am
				by Sulorie
				MaxHayman wrote:
-Scenarios and Player Kills contribute to Zone locks.
-XP/Renown are now given for capturing Battlefront Objectives and Zone locks.
 
The patch sounds awesome!
Can you explain the zone lock contribution? If I remember right it had no effect on locks with at least 1.4.0+.
But it would be totally ok but then I have to ask. Do people in SC get lock rewards? Because why should anyone play SC to help with zone lock, when he gets no reward?
 
			 
			
					
				Re: Changelog 24/02/2015 (RvR, Quests and Launcher)
				Posted: Wed Feb 25, 2015 6:12 am
				by Sauron
				Awsome!!! 

 
			 
			
					
				Re: Changelog 24/02/2015 (RvR, Quests and Launcher)
				Posted: Wed Feb 25, 2015 6:39 am
				by sjin
				guys somehow got hold of code and now we slowly introduced to the game, but good work 

 I am satisfied 

 
			 
			
					
				Re: Changelog 24/02/2015 (RvR, Quests and Launcher)
				Posted: Wed Feb 25, 2015 6:58 am
				by Shevarash
				Great job, once again guys 

 
			 
			
					
				Re: Changelog 24/02/2015 (RvR, Quests and Launcher)
				Posted: Wed Feb 25, 2015 7:28 am
				by nalgol
				zone lock explained 
you need 81 % to lock a zone
70% comes from flags
max 10 % from scs  (scs count for all zones but will reset to 0 for the zone that got a lock)
max 10 % from player kills
sc contribution theres a total of 10 points both realms start at 0 if the total of 10 is reached the winning sc tem gets a point the losing team loses a point
player kills total 100 points rest is same as sc
this is subject to change based on how well it works 
hope tis will fire up the orvr a bit
btw you get some xp and medallions on a zone lock aswell