Re: WL improvement iterations
Posted: Tue Sep 04, 2018 3:26 pm
I'd be quite content with not having pet for AoE spec, it does little to nothing in large fights.
Even with Spirit dmg tactic up, running high crit from renown + Conq + subju Weap (25%), with crit increaser tactic and Str tactic... the dmg is pretty weak. 50-100-200 dot ticks there and there, whatever "burst" you have is the occasional 400-600 ticks from Whirling Axe for which you barely have any AP left in any fight lasting longer than 10-15 sec.
Now the question is, do you leave the class as it is now, so you maybe pick 1-2 WLs for their utility for warband to get those morale drains and the AoE KDs - or do make it possible to have more than one or two token debuffer WLs in a warband contending for dps spots?
more possible ideas (probably flawed but whatever, trying to think more options);
-disorient as AoE debuff?
-minor CD increaser AoE utility debuff?
-minor AoE snare?
-meagre AoE AP steal?
-self crit buff like Maras?
-"git to da choppa" mirror, "Lasso of Kurnous", maybe similar to Choppa aoe pull, but no stupid self speed buff so you cannot use it as a semi-charge. (could either replace Whirling Axe from 13pts or push it downwards or whatever)
-Pack Assault with tactic pumping morale? - maybe bit like shaman Get Movin' (less? more? same? dunno if needed)
The class is getting better, but it's still doubtful how many WLs you really want into a proper warband. Morale drain is "cool" tool, but against pugs overkill and issue remains that Destro just doesn't have lot of cool bomb M2s you would be removing (no Sorc M2 bomb morale, no Choppa M2 bomb morale, Mara M2 nerfed... mainthreat being Razes from Chosen+BO, which you can interrupt with relative ease).
Of M4 threats... not many Sorcs left that would be doing coordinate M4 drops nor guilds running more than 1-2 Sorcs in warband (Choppas all over the place instead heh)... maybe you might avoid those BO M3s or WE/Magus/SH M2 bombs, but feeling those classes aren't making too much of a warband player population.
And with reduced gains, big portion of fights just don't see morales launched due to having small size or just being over before M2 or M3 can be reached. (or everyone is draining everyone and thus they cannot be felt hue hue)
Even with Spirit dmg tactic up, running high crit from renown + Conq + subju Weap (25%), with crit increaser tactic and Str tactic... the dmg is pretty weak. 50-100-200 dot ticks there and there, whatever "burst" you have is the occasional 400-600 ticks from Whirling Axe for which you barely have any AP left in any fight lasting longer than 10-15 sec.
Now the question is, do you leave the class as it is now, so you maybe pick 1-2 WLs for their utility for warband to get those morale drains and the AoE KDs - or do make it possible to have more than one or two token debuffer WLs in a warband contending for dps spots?
more possible ideas (probably flawed but whatever, trying to think more options);
-disorient as AoE debuff?
-minor CD increaser AoE utility debuff?
-minor AoE snare?
-meagre AoE AP steal?
-self crit buff like Maras?
-"git to da choppa" mirror, "Lasso of Kurnous", maybe similar to Choppa aoe pull, but no stupid self speed buff so you cannot use it as a semi-charge. (could either replace Whirling Axe from 13pts or push it downwards or whatever)
-Pack Assault with tactic pumping morale? - maybe bit like shaman Get Movin' (less? more? same? dunno if needed)
The class is getting better, but it's still doubtful how many WLs you really want into a proper warband. Morale drain is "cool" tool, but against pugs overkill and issue remains that Destro just doesn't have lot of cool bomb M2s you would be removing (no Sorc M2 bomb morale, no Choppa M2 bomb morale, Mara M2 nerfed... mainthreat being Razes from Chosen+BO, which you can interrupt with relative ease).
Of M4 threats... not many Sorcs left that would be doing coordinate M4 drops nor guilds running more than 1-2 Sorcs in warband (Choppas all over the place instead heh)... maybe you might avoid those BO M3s or WE/Magus/SH M2 bombs, but feeling those classes aren't making too much of a warband player population.
And with reduced gains, big portion of fights just don't see morales launched due to having small size or just being over before M2 or M3 can be reached. (or everyone is draining everyone and thus they cannot be felt hue hue)