Re: Patch Notes 09/11/2019
Posted: Sun Nov 10, 2019 1:57 am
cant login after update
The War Private Server
https://www.returnofreckoning.com/forum/
https://www.returnofreckoning.com/forum/viewtopic.php?t=33924
Having the same issue.LadyArcania wrote: ↑Sun Nov 10, 2019 1:44 am Anyone else having this issue? Can't get it to download just says
'file signature bad: interfacecore/maps/zone039/mappoints.xml '
I'm having the exact same issue as well, cannot login.alusnova wrote: ↑Sun Nov 10, 2019 6:11 amHaving the same issue.LadyArcania wrote: ↑Sun Nov 10, 2019 1:44 am Anyone else having this issue? Can't get it to download just says
'file signature bad: interfacecore/maps/zone039/mappoints.xml '
If I knew Logrins was on the docket to be revamped I'd provide you feedback for sure. The problem with Logrins is its ability to allow players to run from fighting and make it a wack-a-mole scenario. A combat game like ROR shouldn't allow players to run from a fighting and just sneak BOs. Model the game's scenarios more like Caledor Woods or Morkain Temple. Adding more BO mechanics around numbers of BOs. speed boosts, exploding BO's, etc. in my opinion over thinks the problem an adds more bs that no one wants or asked for.Hargrim wrote: ↑Sat Nov 09, 2019 6:36 pmLuckily with this kind of quality feedback we will change more SCs soon, so your list can be full of checkmarks!neutrino wrote: ↑Sat Nov 09, 2019 6:27 pmhttps://giphy.com/gifs/america-captain- ... 0d2UMyQ12ReturnOfReckoning wrote: ↑Sat Nov 09, 2019 9:50 am
Logrin's Forge was redesigned.
- New objective was added in the middle
- Capping any objective will grant 15s 50% speed buff too you and all allied nearby players
- If you cap middle objective and your realm doesn't have any other objectives capped the middle objective will explode after 15 seconds. This will not grant any points.
- If you cap any 2 objectives all 3 objectives will explode after 15 seconds and grant 75 victory points
- If you cap 3 objectives all 3 objectives will explode after 15 seconds and grant 150 victory points
Note to Neut: Never disable check mark in qq'er for logrins forge.
neutrino wrote: ↑Sun Nov 10, 2019 7:04 am If I knew Logrins was on the docket to be revamped I'd provide you feedback for sure. The problem with Logrins is its ability to allow players to run from fighting and make it a wack-a-mole scenario. A combat game like ROR shouldn't allow players to run from a fighting and just sneak BOs. Model the game's scenarios more like Caledor Woods or Morkain Temple. Adding more BO mechanics around numbers of BOs. speed boosts, exploding BO's, etc. in my opinion over thinks the problem an adds more bs that no one wants or asked for.
Hargrim, many of us having the same error with the launcher, any idea if there is a dev fix? thanksHargrim wrote: ↑Sun Nov 10, 2019 7:33 amneutrino wrote: ↑Sun Nov 10, 2019 7:04 am If I knew Logrins was on the docket to be revamped I'd provide you feedback for sure. The problem with Logrins is its ability to allow players to run from fighting and make it a wack-a-mole scenario. A combat game like ROR shouldn't allow players to run from a fighting and just sneak BOs. Model the game's scenarios more like Caledor Woods or Morkain Temple. Adding more BO mechanics around numbers of BOs. speed boosts, exploding BO's, etc. in my opinion over thinks the problem an adds more bs that no one wants or asked for.
Thing is, the objective being like CW means there is actually no objective - just kill / punt away the enemy and get free points for fast win. Glorious.
As for „but I didn’t know!” - there is a thread open on the forums where this rework idea was presented and everyone could share their thoughts about it.