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Re: Patch Notes 06/05/2020

Posted: Wed May 06, 2020 5:31 pm
by Sulorie
Omegus wrote: Wed May 06, 2020 5:15 pm Did the missing items from the appearance guide (such as some of the t2 shoulders) make it in to this patch? I know it's not in the notes but Grunbag said they would be in the "next patch" which was today. I'm not sure if the items didn't make it in or if it was just missed off the patch notes.

Thank you.
Maybe on regular weekend patch or did they moved patch day?

Grock wrote: Wed May 06, 2020 4:47 pm
This is cool! Can we get a similar treatment for Slayer's Deathblow, Precarious Assault, Wild Swing and some other abilities?
The damage comes long after after the animation finishes, its so bad that sometimes you die or get CC'ed and your ability is interrupted even though its supposed to be an instant cast :cry:

I suppose choppas suffer from this as well?
Many WE finisher could use the same treatment.

Re: Patch Notes 06/05/2020

Posted: Wed May 06, 2020 5:40 pm
by porkstar
Now I don't have to brew a cup of tea between activating Sticky Squigs and flying back!!

Re: Patch Notes 06/05/2020

Posted: Wed May 06, 2020 5:42 pm
by Grunbag
Omegus wrote: Wed May 06, 2020 5:15 pm Did the missing items from the appearance guide (such as some of the t2 shoulders) make it in to this patch? I know it's not in the notes but Grunbag said they would be in the "next patch" which was today. I'm not sure if the items didn't make it in or if it was just missed off the patch notes.

Thank you.

I was really busy fixing scénario gear and other things , that I haven’t got time to add them to the Pq , I’ll do it soon , sorry for the delay

Re: Patch Notes 06/05/2020

Posted: Wed May 06, 2020 5:57 pm
by Omegus
Grunbag wrote: Wed May 06, 2020 5:42 pm
Omegus wrote: Wed May 06, 2020 5:15 pm Did the missing items from the appearance guide (such as some of the t2 shoulders) make it in to this patch? I know it's not in the notes but Grunbag said they would be in the "next patch" which was today. I'm not sure if the items didn't make it in or if it was just missed off the patch notes.

Thank you.

I was really busy fixing scénario gear and other things , that I haven’t got time to add them to the Pq , I’ll do it soon , sorry for the delay
Hey it's fine, I wasn't having a go. Just wanted to know if I should be out there farming them yet or not :)

Re: Patch Notes 06/05/2020

Posted: Wed May 06, 2020 6:03 pm
by Akalukz
Ceithin wrote: Wed May 06, 2020 2:39 pm
ReturnOfReckoning wrote: Wed May 06, 2020 2:28 pm Choppa :
- Extra Choppin’ will now increase Lotsa Choppin target cap to 24.

Slayer :
- Accuracy will now increase Flurry target cap to 24.
24 players hit with a single skill, that is quite a buff
But nerf the W/E & W/H one that was like extremely similar?

Re: Patch Notes 06/05/2020

Posted: Wed May 06, 2020 6:32 pm
by adamthelc
Akalukz wrote: Wed May 06, 2020 6:03 pm
Ceithin wrote: Wed May 06, 2020 2:39 pm
ReturnOfReckoning wrote: Wed May 06, 2020 2:28 pm Choppa :
- Extra Choppin’ will now increase Lotsa Choppin target cap to 24.

Slayer :
- Accuracy will now increase Flurry target cap to 24.
24 players hit with a single skill, that is quite a buff
But nerf the W/E & W/H one that was like extremely similar?
Its almost like they weren't designed to perform the same role.

Besides that its still different. The core tactic for razor strike/slice turns a single target ability into an AoE and the mastery tactic for Slayers and Choppas turns an AoE ability into a bigger AoE.

Re: Patch Notes 06/05/2020

Posted: Wed May 06, 2020 7:07 pm
by Stelios123
adamthelc wrote: Wed May 06, 2020 6:32 pm
Akalukz wrote: Wed May 06, 2020 6:03 pm
Ceithin wrote: Wed May 06, 2020 2:39 pm

24 players hit with a single skill, that is quite a buff
But nerf the W/E & W/H one that was like extremely similar?
Its almost like they weren't designed to perform the same role
they were designed to suck and be irrelevant in cities? :?:

Re: Patch Notes 06/05/2020

Posted: Wed May 06, 2020 7:10 pm
by Akalukz
adamthelc wrote: Wed May 06, 2020 6:32 pm
Akalukz wrote: Wed May 06, 2020 6:03 pm
Ceithin wrote: Wed May 06, 2020 2:39 pm

24 players hit with a single skill, that is quite a buff
But nerf the W/E & W/H one that was like extremely similar?
Its almost like they weren't designed to perform the same role.

Besides that its still different. The core tactic for razor strike/slice turns a single target ability into an AoE and the mastery tactic for Slayers and Choppas turns an AoE ability into a bigger AoE.
Agreed to a point, when the AoE cap was raised it was specifically stated that skills and tactics that specified a specific number of targets would remain unchanged. The W/E /WH bug slipped through and was corrected back to 3, to fall in line with that change.... then they go and do this.... which is exactly what was fixed on the wh/we. Either way doesn't bother me too much, I put the w/e to bed for awhile. was growing bored with her anyways lol. It just seems ironic in hindsight the fix and the buff respectively.

Re: Patch Notes 06/05/2020

Posted: Wed May 06, 2020 7:29 pm
by courtsdad1
The changes to the scenario will help. Thank You.

Re: Patch Notes 06/05/2020

Posted: Wed May 06, 2020 9:10 pm
by M0rw47h
nat3s wrote: Wed May 06, 2020 4:18 pm Start thinking of the little guys, too much pandering to the high geared going on!
I don't think soloers matter.