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Re: LIVE Q&A: Drop your questions here!

Posted: Tue Feb 02, 2021 7:58 pm
by Whynoth
- What is your stance on the daily agony of the numerous Choppas, helplessly yearning at the lustful calls of the Go For Da Soft Spot ability listed in the Hitta tree, over, on the online builder ? [insert heavy winking towards the other choppa / slayers 2H rework questions]

- What was the rationale behind removing the undefendable component of GTDC ? Does that means Choppa gets Rampage at some point ?

Re: LIVE Q&A: Drop your questions here!

Posted: Tue Feb 02, 2021 7:59 pm
by normanis
hi will there will be some order tank love? so order play more snb tanks, (maby its will balance out ather clases) some ib stuff or sm.

Re: LIVE Q&A: Drop your questions here!

Posted: Tue Feb 02, 2021 8:01 pm
by Aluviya
Will there be any rework of the current crafting especially concerning cultivation/butchering system? e.g. Pots and liniments could use a longer duration than 30 min / 60 mins. It takes so much effort to maintain pots generally so much pve for just a regular rvr/sc experience. Sometimes I find myself consuming even 1 Liniment/ranked match - as waiting times are longer than expected.

Could we maybe consider having event items rather be accountbound than character bound? That could provide so much more bank space overall.

Can we expect a balance between the pve content of order and destro - currently C&T are way way longer to run than BB/BE?

Re: LIVE Q&A: Drop your questions here!

Posted: Tue Feb 02, 2021 8:02 pm
by emiliorv
QOL: MAX CAMERA DISTANCE

Have been requested by community to increase the max camera distance to bring a better vision of surroundings. Long time ago wasnt possible without control over client, but now its possible:
viewtopic.php?f=66&t=43472&p=463700&hil ... ce#p463700

QUESTION: Is there any plans to increase max camera distance?

Re: LIVE Q&A: Drop your questions here!

Posted: Tue Feb 02, 2021 8:10 pm
by bananajo
when are u gonna give blackguard class some more group abilities ?

Re: LIVE Q&A: Drop your questions here!

Posted: Tue Feb 02, 2021 8:25 pm
by boomcat
Q1 : What is Devs own hopes and thoughts of the future of the server ?? Lotd ? gear ? race ? faction ? or just let it run its course ?

Q2 : will there maybe be a rework or testing of new city objectives ?? for example, so deffenders/attackers need to be more tactical, and not just zerging around. would make 6 mans more viable.

Re: LIVE Q&A: Drop your questions here!

Posted: Tue Feb 02, 2021 8:29 pm
by Vri
How close are we to having Land of The Dead, open ?

Re: LIVE Q&A: Drop your questions here!

Posted: Tue Feb 02, 2021 8:37 pm
by bloodtyrant
Question Will the shield requirement ever be removed from the oppression tree for chosen we need for tankyness when 2hing

Re: LIVE Q&A: Drop your questions here!

Posted: Tue Feb 02, 2021 8:38 pm
by zolio
At some point are you going to look at the absurd amount of AoE damage ? ( ie. overlapping, hitting 20+ targets or unlimited target within said range, hitting targets at over 40 feet away)

The current endgame meta is centered around AoE damage (ie. blob zerg, aoe spamming, permanent slowed , etc..) with that being said, how do we not alienate so many of the (Order) classes who do not fit the criteria for the current meta ?

Gear and the gap between gear is a very big issue for new and casual players, with the current criteria for PvE dungeons and endgame being focused on Fort/City to obtain the best gear, what can we do to close the gap a little to help these types of players be able to compete.

Why does snare (movement speed reduction) not have an immunity timer like all other crowd control ?

What can we do to help classes that do not have a core ability to remove ( roots, snares, etc..) other than a moral 2 ability (focused mind) ?

We have a system in place for solo ranked sc's ( having a 2/2/2 setup in que then start the sc) why can't we have the same system for all sc's ?

Re: LIVE Q&A: Drop your questions here!

Posted: Tue Feb 02, 2021 8:39 pm
by Oglaf
Any chance to change Rampage to give a flat % Parry/Block striketru rather pure Undefendable, nullifying any and all Destro tanks' functions?