[Day 2 of season2 ranked]
What these two classes lack in organized 6v6, they have going for them in unorganized freecasting sniping. Lets not forget about this part, because that is probably what is also preventing these careers in getting any changes. Sorc and BW freecasting in a situation against ungaurded or unprotected, can straight up bully players to an extend where they become a pugstomping monster.
As much as I think these classes are "not as good" for 6v6 soloQ as much should they be remembered in their pugstomping potential

And I personally think
that is the issue. It is too All-or-nothing in the timestamp.
Timestamp is even showing on Enemy when you are affected by a WoP or a BB, on the same level of importance as if a player is healdebuffed or staggered. I cant think of any other class that is telegraphed to such an extend as easily in giving a warning or headsup that a burst is about to happen. Chillwind has a notisable sound if you play with sounds on for the trained ear to get the first warning sign
But if we look at the Season2 ranked leaderboards, because i think some data can be extracted from that mess even early on.
A few sorcs are doing well for themselves, where as the BW leaderboard is pretty much just a mess. My guess based on the current state of the game would be;
- Some of it I feel comes down to the state of Order classes. WL being in a wierd bugged state with pet pathing. While being the order MDPS with the most catching tools so less decent WL performances to lock down the sorcs.
- Order tanks not applying as much dmg output compared to destro counterparts so the combined pressure on a sorc is ever so slightly lower when they do get caught.
- Sorc does fairly well or even has the advantage in Rdps vs Rdps matchups over (BW, DPS AM, Engineer, RSW) Where as the BW is arguebly in a disadvantage in their RDPS matchups but especially against RSH)
While slayers can absolutely reck a sorc, they have the most limmted chasing tools and a sorc can trade 1for1 in Chase vs Escape tools vs slayers, even in some situations a flee + ap pot or focusmind on top will be enough to stop two charging slayers in reaching a sorc, and it can go back to freecasting leaving it up to a Tank peel vs Tank setup situation in teameffort of catching and pinning the sorc down. Anyways.
Sorc having a little easier time after 2 days, would come down to the state of WL not being their natural preditor and i assume the devs will hopefully clean the WL and (all) pet issues up and that should bring some of the sorc winrates a little more in line of how the rdps vs mdps matchupes usually go.
Brightwizard have one extra layer of RNG to bypass with the issue of not selfdebuffing as much of his own damage type, as the sorc. Leading to a situation where you pretty much need a knight in your matchup to reach your full potential in your unloads of timestamps. This alone I would say is the biggest difference between sorc and BW performance in a soloqueue enviroment. Ironicly enough for wanting a knight, the knight is also the lowest dmgoutput tank so the BW has to carry more weight on his shoulders to secure kills.
My prediction will be that when WL is getting fixed, sorcs will fall more in line of BW leaderboard but still be a little ahead simply because of the damagetype advantage.
That being said, I think the biggest take away we can get from the current leaderboard is that when one of these classes (sorc in this case) have enough escape tools and one less layer of RNG to depend on, the class can do well in the hands of good players. So as in my previous post, ill appoint the effectiveness of the aoe root and underline how i personally think this baseline archtype escape tool maybe should be looked at to be a real escape tool, while it also prevents offensive followup plays simply because of the fact that it gives punt immunity and that is the key to setting up backloaded kills in 6v6 as a caster.